diff --git a/Assets/Prefabs/CameraRig.prefab b/Assets/Prefabs/CameraRig.prefab index ccc5d16..6f2b495 100644 --- a/Assets/Prefabs/CameraRig.prefab +++ b/Assets/Prefabs/CameraRig.prefab @@ -29,8 +29,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2173372557174057003} serializedVersion: 2 - m_LocalRotation: {x: 0.0021761537, y: 0.04484268, z: -0.000097683034, w: 0.9989917} - m_LocalPosition: {x: -12.662641, y: -19.486038, z: -10} + m_LocalRotation: {x: 0.010014362, y: 0.025269484, z: -0.0002531513, w: 0.9996305} + m_LocalPosition: {x: -4.3259, y: -19.329144, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -71,7 +71,7 @@ Camera: far clip plane: 5000 field of view: 60.000004 orthographic: 1 - orthographic size: 7.7460885 + orthographic size: 7.5 m_Depth: 0 m_CullingMask: serializedVersion: 2 @@ -222,7 +222,7 @@ Transform: m_GameObject: {fileID: 2607936989766580656} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -12.662641, y: -19.486038, z: 0} + m_LocalPosition: {x: -4.3259, y: -19.329144, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -275,8 +275,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6306269600238927148} serializedVersion: 2 - m_LocalRotation: {x: 0.0021761537, y: 0.04484268, z: -0.000097683034, w: 0.9989917} - m_LocalPosition: {x: -12.662641, y: -19.486038, z: -10} + m_LocalRotation: {x: 0.010014362, y: 0.025269484, z: -0.0002531513, w: 0.9996305} + m_LocalPosition: {x: -4.3259, y: -19.329144, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -461,5 +461,5 @@ MonoBehaviour: m_MaximumDistance: 5000 m_MinimumFOV: 3 m_MaximumFOV: 60 - m_MinimumOrthoSize: 1 + m_MinimumOrthoSize: 7.5 m_MaximumOrthoSize: 5000