Tweaked enemy waves
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@ -17258,6 +17258,10 @@ PrefabInstance:
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propertyPath: m_Targets.Array.data[1].target
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propertyPath: m_Targets.Array.data[1].target
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value:
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value:
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objectReference: {fileID: 1194834060}
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objectReference: {fileID: 1194834060}
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- target: {fileID: 3603265075407754381, guid: c53e6971c95afb1429cd82616a7b6737, type: 3}
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propertyPath: WaveTime
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value: 20
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objectReference: {fileID: 0}
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- target: {fileID: 3603265075407754381, guid: c53e6971c95afb1429cd82616a7b6737, type: 3}
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- target: {fileID: 3603265075407754381, guid: c53e6971c95afb1429cd82616a7b6737, type: 3}
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propertyPath: players.Array.data[0]
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propertyPath: players.Array.data[0]
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value:
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value:
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@ -17266,6 +17270,10 @@ PrefabInstance:
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propertyPath: players.Array.data[1]
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propertyPath: players.Array.data[1]
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value:
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value:
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objectReference: {fileID: 1579580564}
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objectReference: {fileID: 1579580564}
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- target: {fileID: 3603265075407754381, guid: c53e6971c95afb1429cd82616a7b6737, type: 3}
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propertyPath: difficultyIncreasePerWave
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value: 0.25
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objectReference: {fileID: 0}
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- target: {fileID: 5959206239141280122, guid: c53e6971c95afb1429cd82616a7b6737, type: 3}
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- target: {fileID: 5959206239141280122, guid: c53e6971c95afb1429cd82616a7b6737, type: 3}
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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value: 0
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value: 0
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