Bluh
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5504771236
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@ -1102,6 +1102,140 @@ CanvasRenderer:
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--- !u!222 &557837178
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--- !u!1 &761043861
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--- !u!1 &761043861
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@ -1466,6 +1600,7 @@ RectTransform:
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- {fileID: 268970235}
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- {fileID: 268970235}
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- {fileID: 1208295405}
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- {fileID: 1208295405}
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m_AnchorMin: {x: 0, y: 0}
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@ -1536,6 +1671,7 @@ MonoBehaviour:
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reelIncrease: 1.1
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reelIncrease: 1.1
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upgradeCost: 100000
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upgradeCost: 100000
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BloodMeter: {fileID: 268970236}
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BloodMeter: {fileID: 268970236}
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description: {fileID: 0}
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--- !u!95 &1197965567
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--- !u!95 &1197965567
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Animator:
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serializedVersion: 5
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serializedVersion: 5
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File diff suppressed because it is too large
Load Diff
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@ -31,10 +31,13 @@ public class PlayerMovement : MonoBehaviour
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private PlayerInput playerInput;
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private PlayerInput playerInput;
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private HealthComponent hp;
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private void Start()
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private void Start()
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{
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{
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rb = GetComponent<Rigidbody2D>();
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rb = GetComponent<Rigidbody2D>();
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playerInput = GetComponent<PlayerInput>();
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playerInput = GetComponent<PlayerInput>();
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hp = GetComponent<HealthComponent>();
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if (gameObject.name == "Player2")
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if (gameObject.name == "Player2")
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{
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{
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@ -99,4 +102,12 @@ public class PlayerMovement : MonoBehaviour
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yield return new WaitForSeconds(stepCooldown);
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yield return new WaitForSeconds(stepCooldown);
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}
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}
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}
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}
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void OnCollisionStay2D(Collision2D collision)
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{
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if (collision.otherCollider.gameObject.CompareTag("Enemy"))
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{ // Other object is an enemy
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hp.TakeDamage(1f);
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}
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}
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}
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}
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@ -60,7 +60,7 @@ public class Upgrader : MonoBehaviour
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private bool prevCouldUpgrade = true;
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private bool prevCouldUpgrade = true;
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public Image BloodMeter;
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public Image BloodMeter;
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public TMPro.TextMeshPro description;
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public TMPro.TextMeshProUGUI description;
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// Start is called before the first frame update
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// Start is called before the first frame update
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void Start()
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void Start()
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