Now synced scale
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@ -163,6 +163,8 @@ public class ReconciliationPlayerControllerMiddleman : NetworkBehaviour, IMoveDa
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clientNetworkTransform.SyncPositionX = shouldSync;
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clientNetworkTransform.SyncPositionX = shouldSync;
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clientNetworkTransform.SyncPositionY = shouldSync;
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clientNetworkTransform.SyncPositionY = shouldSync;
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clientNetworkTransform.SyncPositionZ = shouldSync;
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clientNetworkTransform.SyncPositionZ = shouldSync;
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clientNetworkTransform.SyncScaleX = shouldSync;
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}
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}
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