Merge branch 'main' of https://gitea.deprived.dev/Sveskejuice/fgm24
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m_RotationOrder: 4
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path:
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m_ScaleCurves: []
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m_FloatCurves: []
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m_FloatCurves: []
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m_PPtrCurves:
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m_PPtrCurves:
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@ -47,6 +72,15 @@ AnimationClip:
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isPPtrCurve: 1
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isPPtrCurve: 1
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isIntCurve: 0
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path: 0
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attribute: 1
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script: {fileID: 0}
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customType: 0
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- {fileID: 21300000, guid: 64fedaa3eff21e14eb1c64afca1de287, type: 3}
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@ -56,7 +90,7 @@ AnimationClip:
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_AdditiveReferencePoseTime: 0
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m_Level: 0
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m_CycleOffset: 0
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@ -71,8 +105,105 @@ AnimationClip:
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m_KeepOriginalPositionXZ: 0
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m_KeepOriginalPositionXZ: 0
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m_HeightFromFeet: 0
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m_HeightFromFeet: 0
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m_EditorCurves:
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curve:
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serializedVersion: 2
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m_Curve:
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time: 0
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalPosition.x
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path:
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classID: 4
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script: {fileID: 0}
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curve:
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serializedVersion: 2
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m_Curve:
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time: 0
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value: 0
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m_RotationOrder: 4
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attribute: m_LocalPosition.y
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path:
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script: {fileID: 0}
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curve:
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serializedVersion: 2
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m_Curve:
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time: 0
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value: 0
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalPosition.z
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path:
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script: {fileID: 0}
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flags: 0
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m_EulerEditorCurves: []
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m_HasGenericRootTransform: 1
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m_HasMotionFloatCurves: 0
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m_HasMotionFloatCurves: 0
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m_Events:
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functionName: DestroyGameobject
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data:
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objectReferenceParameter: {fileID: 0}
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floatParameter: 0
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intParameter: 0
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messageOptions: 0
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@ -20,7 +20,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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- serializedVersion: 3
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- serializedVersion: 3
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time: 0
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time: 0
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value: {x: -0.9, y: 0, z: 0}
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value: {x: 1, y: 0, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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tangentMode: 0
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tangentMode: 0
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@ -97,7 +97,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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- serializedVersion: 3
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- serializedVersion: 3
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time: 0
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time: 0
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value: -0.9
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value: 1
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inSlope: 0
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tangentMode: 136
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tangentMode: 136
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@ -20,7 +20,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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- serializedVersion: 3
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- serializedVersion: 3
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time: 0
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time: 0
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value: {x: -0.9, y: 0, z: 0}
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value: {x: 1, y: 0, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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tangentMode: 0
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tangentMode: 0
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@ -40,7 +40,7 @@ AnimationClip:
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value: {fileID: 21300000, guid: 9c60022201e9a4a469ca7b14462918ea, type: 3}
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value: {fileID: 21300000, guid: 9c60022201e9a4a469ca7b14462918ea, type: 3}
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- time: 0.1
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value: {fileID: 21300000, guid: 6b82fc690cf4459419c5f3fd5a691a61, type: 3}
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value: {fileID: 21300000, guid: 6b82fc690cf4459419c5f3fd5a691a61, type: 3}
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- time: 0.21666667
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value: {fileID: 21300000, guid: 0cb1db5a033e47d4eba3de86b005ec7f, type: 3}
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value: {fileID: 21300000, guid: 0cb1db5a033e47d4eba3de86b005ec7f, type: 3}
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attribute: m_Sprite
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attribute: m_Sprite
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path:
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path:
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@ -81,7 +81,7 @@ AnimationClip:
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_AdditiveReferencePoseTime: 0
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m_AdditiveReferencePoseTime: 0
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m_CycleOffset: 0
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m_CycleOffset: 0
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@ -103,7 +103,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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- serializedVersion: 3
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- serializedVersion: 3
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time: 0
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time: 0
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value: -0.9
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value: 1
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tangentMode: 136
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tangentMode: 136
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@ -163,4 +163,11 @@ AnimationClip:
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m_EulerEditorCurves: []
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m_EulerEditorCurves: []
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m_HasGenericRootTransform: 1
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m_HasGenericRootTransform: 1
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m_HasMotionFloatCurves: 0
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m_Events:
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- time: 0.33333334
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functionName: DestroyGameobject
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data:
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floatParameter: 0
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intParameter: 0
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messageOptions: 0
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|
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@ -20,7 +20,7 @@ AnimatorStateTransition:
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m_TransitionDuration: 0.25
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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m_TransitionOffset: 0
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_OrderedInterruption: 1
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@ -68,7 +68,7 @@ AnimatorStateTransition:
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m_Mute: 0
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m_Mute: 0
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m_IsExit: 0
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m_IsExit: 0
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serializedVersion: 3
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionDuration: 0
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m_ExitTime: 0.75
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m_ExitTime: 0.75
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m_HasExitTime: 0
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m_HasExitTime: 0
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@ -145,13 +145,13 @@ AnimatorController:
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m_DefaultFloat: 0
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_DefaultInt: 0
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m_DefaultBool: 0
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m_Controller: {fileID: 0}
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m_Controller: {fileID: 9100000}
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- m_Name: Strangle
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- m_Name: Strangle
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m_Type: 9
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m_Controller: {fileID: 0}
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m_Controller: {fileID: 9100000}
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m_AnimatorLayers:
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m_AnimatorLayers:
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- serializedVersion: 5
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- serializedVersion: 5
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m_Name: Base Layer
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m_Name: Base Layer
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@ -20,7 +20,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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time: 0
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time: 0
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value: {x: -0.9, y: 0, z: 0}
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value: {x: 1, y: 0, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
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tangentMode: 0
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tangentMode: 0
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@ -97,7 +97,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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time: 0
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tangentMode: 136
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tangentMode: 136
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@ -159,7 +159,7 @@ AnimatorStateTransition:
|
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m_Mute: 0
|
m_Mute: 0
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m_IsExit: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionOffset: 0
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m_ExitTime: 0.75
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m_HasExitTime: 0
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@ -187,7 +187,7 @@ AnimatorStateTransition:
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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m_TransitionOffset: 0
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m_OrderedInterruption: 1
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|
@ -20,7 +20,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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time: 0
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value: {x: -0.9, y: 0, z: 0}
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value: {x: 1, y: 0, z: 0}
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tangentMode: 0
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tangentMode: 0
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@ -37,7 +37,11 @@ AnimationClip:
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curve:
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value: {fileID: 21300000, guid: caf1255e9425b1f4ea1684918047cf65, type: 3}
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value: {fileID: 21300000, guid: 1be1213a169cfc844b9e8272ae05e7d9, type: 3}
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value: {fileID: 21300000, guid: 74bc3faa0afeb9042b9ae7840715cc26, type: 3}
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attribute: m_Sprite
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attribute: m_Sprite
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path:
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path:
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classID: 212
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classID: 212
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@ -69,13 +73,15 @@ AnimationClip:
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isIntCurve: 0
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@ -97,7 +103,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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time: 0
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@ -157,4 +163,11 @@ AnimationClip:
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m_EulerEditorCurves: []
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m_EulerEditorCurves: []
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m_HasGenericRootTransform: 1
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m_Events: []
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functionName: DestroyGameobject
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||||||
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data:
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objectReferenceParameter: {fileID: 0}
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floatParameter: 0
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intParameter: 0
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messageOptions: 0
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@ -20,7 +20,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: {x: 1, y: 0, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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tangentMode: 0
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tangentMode: 0
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@ -37,11 +37,7 @@ AnimationClip:
|
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- serializedVersion: 2
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- serializedVersion: 2
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curve:
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curve:
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- time: 0
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value: {fileID: 21300000, guid: caf1255e9425b1f4ea1684918047cf65, type: 3}
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value: {fileID: 21300000, guid: 3e598ee82a4073448a3688ec9ecdf1c8, type: 3}
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value: {fileID: 21300000, guid: 1be1213a169cfc844b9e8272ae05e7d9, type: 3}
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value: {fileID: 21300000, guid: 74bc3faa0afeb9042b9ae7840715cc26, type: 3}
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||||||
attribute: m_Sprite
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attribute: m_Sprite
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path:
|
path:
|
||||||
classID: 212
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classID: 212
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||||||
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@ -73,15 +69,13 @@ AnimationClip:
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isIntCurve: 0
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isIntCurve: 0
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isSerializeReferenceCurve: 0
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isSerializeReferenceCurve: 0
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pptrCurveMapping:
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pptrCurveMapping:
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- {fileID: 21300000, guid: 74bc3faa0afeb9042b9ae7840715cc26, type: 3}
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m_AnimationClipSettings:
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m_AnimationClipSettings:
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serializedVersion: 2
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serializedVersion: 2
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_AdditiveReferencePoseTime: 0
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m_StopTime: 0.016666668
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m_Level: 0
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m_Level: 0
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m_CycleOffset: 0
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m_CycleOffset: 0
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@ -103,7 +97,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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- serializedVersion: 3
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time: 0
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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outSlope: 0
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tangentMode: 136
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tangentMode: 136
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|
|
@ -20,7 +20,7 @@ AnimatorStateTransition:
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m_TransitionDuration: 0.25
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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m_TransitionOffset: 0
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m_ExitTime: 0
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m_ExitTime: 0
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m_HasExitTime: 0
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_OrderedInterruption: 1
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@ -70,7 +70,7 @@ AnimatorStateTransition:
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m_Mute: 0
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m_Mute: 0
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||||||
m_IsExit: 0
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m_IsExit: 0
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||||||
serializedVersion: 3
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionDuration: 0
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m_TransitionOffset: 0
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m_TransitionOffset: 0
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m_ExitTime: 0.75
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m_ExitTime: 0.75
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m_HasExitTime: 0
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m_HasExitTime: 0
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@ -14,7 +14,32 @@ AnimationClip:
|
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m_RotationCurves: []
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m_RotationCurves: []
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||||||
m_CompressedRotationCurves: []
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m_CompressedRotationCurves: []
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m_EulerCurves: []
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m_EulerCurves: []
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m_PositionCurves: []
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m_PositionCurves:
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- curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: {x: 1, y: 0, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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tangentMode: 0
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weightedMode: 0
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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time: 0.23333333
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value: {x: 1, y: 0, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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weightedMode: 0
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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path:
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m_ScaleCurves: []
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m_ScaleCurves: []
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m_FloatCurves: []
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m_FloatCurves: []
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m_PPtrCurves:
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m_PPtrCurves:
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@ -47,6 +72,15 @@ AnimationClip:
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isPPtrCurve: 1
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isPPtrCurve: 1
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isIntCurve: 0
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isIntCurve: 0
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isSerializeReferenceCurve: 0
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isSerializeReferenceCurve: 0
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path: 0
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attribute: 1
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script: {fileID: 0}
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typeID: 4
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customType: 0
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isIntCurve: 0
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isSerializeReferenceCurve: 0
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pptrCurveMapping:
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pptrCurveMapping:
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- {fileID: 21300000, guid: 1f79cfe251c887f4bb9cbbdd6e0ef5c4, type: 3}
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- {fileID: 21300000, guid: 9beef68b7eae5464ab24b046e4f1fe11, type: 3}
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@ -56,7 +90,7 @@ AnimationClip:
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_AdditiveReferencePoseTime: 0
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m_StopTime: 0.33333334
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m_OrientationOffsetY: 0
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m_Level: 0
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m_CycleOffset: 0
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m_CycleOffset: 0
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@ -71,8 +105,105 @@ AnimationClip:
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m_KeepOriginalPositionXZ: 0
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m_KeepOriginalPositionXZ: 0
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m_HeightFromFeet: 0
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m_HeightFromFeet: 0
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m_EditorCurves:
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- serializedVersion: 2
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curve:
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serializedVersion: 2
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m_Curve:
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time: 0
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value: 1
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m_RotationOrder: 4
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attribute: m_LocalPosition.x
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path:
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script: {fileID: 0}
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curve:
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serializedVersion: 2
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m_Curve:
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script: {fileID: 0}
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curve:
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|
||||||
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attribute: m_LocalPosition.z
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path:
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script: {fileID: 0}
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flags: 0
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m_EulerEditorCurves: []
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m_Events:
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- time: 0.33333334
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functionName: DestroyGameobject
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||||||
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data:
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objectReferenceParameter: {fileID: 0}
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floatParameter: 0
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intParameter: 0
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messageOptions: 0
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@ -20,7 +20,7 @@ AnimationClip:
|
||||||
m_Curve:
|
m_Curve:
|
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- serializedVersion: 3
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- serializedVersion: 3
|
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time: 0
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time: 0
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value: {x: -0.9, y: 0, z: 0}
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value: {x: 1, y: 0, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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tangentMode: 0
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tangentMode: 0
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@ -97,7 +97,7 @@ AnimationClip:
|
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m_Curve:
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m_Curve:
|
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- serializedVersion: 3
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- serializedVersion: 3
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time: 0
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time: 0
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value: -0.9
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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tangentMode: 136
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|
|
|
@ -162,7 +162,7 @@ AnimatorStateTransition:
|
||||||
m_TransitionDuration: 0.25
|
m_TransitionDuration: 0.25
|
||||||
m_TransitionOffset: 0
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m_TransitionOffset: 0
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m_HasExitTime: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_OrderedInterruption: 1
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@ -184,7 +184,7 @@ AnimatorStateTransition:
|
||||||
m_Mute: 0
|
m_Mute: 0
|
||||||
m_IsExit: 0
|
m_IsExit: 0
|
||||||
serializedVersion: 3
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serializedVersion: 3
|
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m_TransitionDuration: 0.25
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m_TransitionDuration: 0
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m_TransitionOffset: 0
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m_TransitionOffset: 0
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m_ExitTime: 0.75
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m_ExitTime: 0.75
|
||||||
m_HasExitTime: 0
|
m_HasExitTime: 0
|
||||||
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|
|
@ -14,7 +14,32 @@ AnimationClip:
|
||||||
m_RotationCurves: []
|
m_RotationCurves: []
|
||||||
m_CompressedRotationCurves: []
|
m_CompressedRotationCurves: []
|
||||||
m_EulerCurves: []
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m_EulerCurves: []
|
||||||
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m_PositionCurves:
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||||||
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- curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
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time: 0
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value: {x: 1, y: 0, z: 0}
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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- serializedVersion: 3
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time: 0.23333333
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value: {x: 1, y: 0, z: 0}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
path:
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m_ScaleCurves: []
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m_ScaleCurves: []
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||||||
m_FloatCurves: []
|
m_FloatCurves: []
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||||||
m_PPtrCurves:
|
m_PPtrCurves:
|
||||||
|
@ -47,6 +72,15 @@ AnimationClip:
|
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isPPtrCurve: 1
|
isPPtrCurve: 1
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isIntCurve: 0
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isIntCurve: 0
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path: 0
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attribute: 1
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script: {fileID: 0}
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typeID: 4
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customType: 0
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isIntCurve: 0
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isSerializeReferenceCurve: 0
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||||||
pptrCurveMapping:
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pptrCurveMapping:
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- {fileID: 21300000, guid: 8b4f8143b70c13641b4dd2b1aa46cfd2, type: 3}
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- {fileID: 21300000, guid: 8b4f8143b70c13641b4dd2b1aa46cfd2, type: 3}
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- {fileID: 21300000, guid: fd8ad2a0511ac3442993bfba9692b91e, type: 3}
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@ -56,7 +90,7 @@ AnimationClip:
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_AdditiveReferencePoseTime: 0
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m_CycleOffset: 0
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m_CycleOffset: 0
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@ -71,8 +105,105 @@ AnimationClip:
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m_KeepOriginalPositionXZ: 0
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m_KeepOriginalPositionXZ: 0
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m_HeightFromFeet: 0
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m_HeightFromFeet: 0
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@ -70,7 +70,7 @@ AnimatorStateTransition:
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@ -20,7 +20,7 @@ AnimationClip:
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@ -97,7 +97,7 @@ AnimationClip:
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@ -102,7 +102,7 @@ AnimatorStateTransition:
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@ -121,13 +121,13 @@ AnimatorController:
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@ -184,7 +184,7 @@ AnimatorStateTransition:
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@ -159,7 +159,7 @@ AnimatorStateTransition:
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@ -49,6 +74,15 @@ AnimationClip:
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@ -59,7 +93,7 @@ AnimationClip:
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@ -74,8 +108,105 @@ AnimationClip:
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@ -49,6 +74,15 @@ AnimationClip:
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@ -59,7 +93,7 @@ AnimationClip:
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@ -74,8 +108,105 @@ AnimationClip:
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curve:
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attribute: m_LocalPosition.z
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functionName: DestroyGameobject
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data:
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intParameter: 0
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messageOptions: 0
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@ -20,7 +20,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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time: 0
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@ -97,7 +97,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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time: 0
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tangentMode: 136
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@ -17,7 +17,7 @@ AnimatorStateTransition:
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m_Mute: 0
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m_Mute: 0
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m_IsExit: 0
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m_IsExit: 0
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serializedVersion: 3
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m_ExitTime: 0.75
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m_HasExitTime: 0
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@ -100,7 +100,7 @@ AnimatorStateTransition:
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m_TransitionDuration: 0.25
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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m_TransitionOffset: 0
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m_OrderedInterruption: 1
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m_OrderedInterruption: 1
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@ -14,7 +14,32 @@ AnimationClip:
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m_RotationCurves: []
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m_CompressedRotationCurves: []
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m_CompressedRotationCurves: []
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m_EulerCurves: []
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- curve:
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path:
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m_PPtrCurves:
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m_PPtrCurves:
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@ -47,6 +72,15 @@ AnimationClip:
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isPPtrCurve: 1
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path: 0
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attribute: 1
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script: {fileID: 0}
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typeID: 4
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pptrCurveMapping:
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- {fileID: 21300000, guid: 3c567baa83057f0448449d043b6028e9, type: 3}
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@ -56,7 +90,7 @@ AnimationClip:
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_AdditiveReferencePoseClip: {fileID: 0}
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@ -71,8 +105,105 @@ AnimationClip:
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m_HeightFromFeet: 0
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attribute: m_LocalPosition.z
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m_Events:
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functionName: DestroyGameobject
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data:
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intParameter: 0
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messageOptions: 0
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@ -20,7 +20,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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time: 0
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value: {x: 1, y: 0, z: 0}
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@ -97,7 +97,7 @@ AnimationClip:
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tangentMode: 136
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@ -45,7 +45,7 @@ AnimatorStateTransition:
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m_Mute: 0
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m_IsExit: 0
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@ -161,7 +161,7 @@ AnimatorStateTransition:
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m_TransitionDuration: 0.25
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@ -14,7 +14,32 @@ AnimationClip:
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@ -106,6 +107,18 @@ Animator:
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OnHealthZero:
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OnHealthZero:
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m_Calls: []
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@ -1,40 +1,48 @@
|
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using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.AI;
|
||||||
|
|
||||||
public class EnemyAnimationHandler : MonoBehaviour
|
public class EnemyAnimationHandler : MonoBehaviour
|
||||||
{
|
{
|
||||||
Animator animator;
|
Animator animator;
|
||||||
|
bool isDying = false;
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
animator = GetComponentInChildren<Animator>();
|
animator = GetComponent<Animator>();
|
||||||
if (animator != animator.enabled)
|
if (animator != animator.enabled)
|
||||||
animator.enabled = true;
|
animator.enabled = true;
|
||||||
|
|
||||||
GetComponent<HealthComponent>().OnHealthZero.AddListener(EnemyDie);
|
GetComponentInParent<HealthComponent>().OnHealthZero.AddListener(EnemyDie);
|
||||||
}
|
}
|
||||||
void EnemyDie()
|
void EnemyDie()
|
||||||
{
|
{
|
||||||
|
GetComponent<Collider2D>().enabled = false;
|
||||||
|
GetComponent<NavMeshAgent>().enabled = false;
|
||||||
|
|
||||||
StartCoroutine(AnimationDie());
|
StartCoroutine(AnimationDie());
|
||||||
}
|
}
|
||||||
|
|
||||||
IEnumerator AnimationDie()
|
IEnumerator AnimationDie()
|
||||||
{
|
{
|
||||||
|
isDying = true;
|
||||||
Strangle();
|
Strangle();
|
||||||
yield return new WaitForSecondsRealtime(1f);
|
Debug.Log("Strangle");
|
||||||
|
yield return new WaitForSecondsRealtime(0.1f);
|
||||||
Die();
|
Die();
|
||||||
while (animator.GetCurrentAnimatorStateInfo(0).normalizedTime < 1f)
|
|
||||||
yield return new WaitForEndOfFrame();
|
|
||||||
Destroy(gameObject);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Strangle()
|
public void Strangle()
|
||||||
{
|
{
|
||||||
animator.SetTrigger("Die");
|
animator.SetTrigger("Strangle");
|
||||||
}
|
}
|
||||||
public void Die()
|
public void Die()
|
||||||
{
|
{
|
||||||
animator.SetTrigger("Die");
|
animator.SetTrigger("Die");
|
||||||
|
}
|
||||||
|
public void DestroyGameobject()
|
||||||
|
{
|
||||||
|
Destroy(transform.parent.gameObject);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -29,6 +29,7 @@ public class EnemyPathFinding : MonoBehaviour
|
||||||
Vector2 dir = closestTarget.position - transform.position;
|
Vector2 dir = closestTarget.position - transform.position;
|
||||||
if (Physics2D.Raycast(transform.position, dir.normalized, ropeDistCheck, ropeCheckMask)) return;
|
if (Physics2D.Raycast(transform.position, dir.normalized, ropeDistCheck, ropeCheckMask)) return;
|
||||||
|
|
||||||
|
|
||||||
agent.SetDestination(closestTarget.position);
|
agent.SetDestination(closestTarget.position);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -6,6 +6,7 @@ using UnityUtils;
|
||||||
|
|
||||||
public class HealthComponent : MonoBehaviour, ISquezeDamageReceiver
|
public class HealthComponent : MonoBehaviour, ISquezeDamageReceiver
|
||||||
{
|
{
|
||||||
|
[SerializeField] private bool onlyCallZeroHealthOnce = true;
|
||||||
[SerializeField] float maxHealth = 100;
|
[SerializeField] float maxHealth = 100;
|
||||||
|
|
||||||
[SerializeField] float damageTickDelay = 0.25f;
|
[SerializeField] float damageTickDelay = 0.25f;
|
||||||
|
@ -26,6 +27,8 @@ public class HealthComponent : MonoBehaviour, ISquezeDamageReceiver
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
float squezeDamageScalor = 1f;
|
float squezeDamageScalor = 1f;
|
||||||
|
|
||||||
|
bool alreadyReachedZero = false;
|
||||||
|
|
||||||
void Awake()
|
void Awake()
|
||||||
{
|
{
|
||||||
currentHealth = maxHealth;
|
currentHealth = maxHealth;
|
||||||
|
@ -62,12 +65,19 @@ public class HealthComponent : MonoBehaviour, ISquezeDamageReceiver
|
||||||
accumulatedDamageInTick += damage;
|
accumulatedDamageInTick += damage;
|
||||||
|
|
||||||
if (currentHealth <= 0) {
|
if (currentHealth <= 0) {
|
||||||
|
if (alreadyReachedZero && onlyCallZeroHealthOnce) return;
|
||||||
|
|
||||||
|
alreadyReachedZero = true;
|
||||||
// Make sure to flush accumulated when dying
|
// Make sure to flush accumulated when dying
|
||||||
if (accumulatedDamageInTick > 1f)
|
if (accumulatedDamageInTick > 1f)
|
||||||
OnHealthChangeAtPos?.Invoke(transform.position.Add(y: 2f), accumulatedDamageInTick);
|
OnHealthChangeAtPos?.Invoke(transform.position.Add(y: 2f), accumulatedDamageInTick);
|
||||||
|
|
||||||
OnHealthZero?.Invoke();
|
OnHealthZero?.Invoke();
|
||||||
BloodComputeShader.Instance.createBlood(transform.position, (int)(maxHealth *maxHealth * BloodComputeShader.Instance.scoreMult), maxHealth / 8.0f);
|
|
||||||
|
int blood = (int)(maxHealth * 100.0f * BloodComputeShader.Instance.scoreMult);
|
||||||
|
|
||||||
|
BloodComputeShader.Instance.createBlood(transform.position, blood/2, maxHealth / 8.0f);
|
||||||
|
BloodComputeShader.Instance.createBlood(transform.position, blood / 2, maxHealth / 8.0f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,8 @@
|
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--- !u!78 &1
|
--- !u!78 &1
|
||||||
TagManager:
|
TagManager:
|
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serializedVersion: 2
|
serializedVersion: 2
|
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tags: []
|
tags:
|
||||||
|
- Enemy
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
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Reference in New Issue