Imported old playerspawner script and applied prefab overrides

This commit is contained in:
BOTAlex 2024-02-09 02:38:39 +01:00
parent 06c6c578a2
commit 8ca098e6af
12 changed files with 237 additions and 412 deletions

View File

@ -42,7 +42,7 @@ AudioSource:
m_Enabled: 1 m_Enabled: 1
serializedVersion: 4 serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0} OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 06f8108a8e1a3b9aeb66dff63dd1e112, type: 3} m_audioClip: {fileID: 8300000, guid: 07e7ba37a1d069e4cba742b110efe302, type: 3}
m_PlayOnAwake: 1 m_PlayOnAwake: 1
m_Volume: 1 m_Volume: 1
m_Pitch: 1 m_Pitch: 1
@ -182,11 +182,15 @@ MonoBehaviour:
scoreMult: 1 scoreMult: 1
activeParticles: 0 activeParticles: 0
score: 0 score: 0
mop1Clean: 0
mop2Clean: 0
squeakVolume: 0 squeakVolume: 0
squeakPlayer: {fileID: 582883990552898231} squeakPlayer: {fileID: 582883990552898231}
splatterVolume: 0 splatterVolume: 0
splatterPlayer: {fileID: 1223555600225150777} splatterPlayer: {fileID: 1223555600225150777}
RumbleAmount: 100 RumbleAmount: 100
mop1: {fileID: 0}
mop2: {fileID: 0}
CleanRadius: 2 CleanRadius: 2
bufferLookPointer: 0 bufferLookPointer: 0
--- !u!82 &1223555600225150777 --- !u!82 &1223555600225150777

View File

@ -31,7 +31,7 @@ Transform:
m_GameObject: {fileID: 2173372557174057003} m_GameObject: {fileID: 2173372557174057003}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -13.048559, y: -19.467272, z: -10} m_LocalPosition: {x: -12.415984, y: -19.470865, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
@ -285,7 +285,7 @@ Transform:
m_GameObject: {fileID: 2607936989766580656} m_GameObject: {fileID: 2607936989766580656}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -13.048559, y: -19.467272, z: 0} m_LocalPosition: {x: -12.415984, y: -19.470865, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
@ -326,6 +326,7 @@ GameObject:
- component: {fileID: 4060518028321021500} - component: {fileID: 4060518028321021500}
- component: {fileID: 6479560527566926107} - component: {fileID: 6479560527566926107}
- component: {fileID: 4203055092890111090} - component: {fileID: 4203055092890111090}
- component: {fileID: 6282120017644917613}
m_Layer: 0 m_Layer: 0
m_Name: Virtual Camera m_Name: Virtual Camera
m_TagString: Untagged m_TagString: Untagged
@ -342,7 +343,7 @@ Transform:
m_GameObject: {fileID: 6306269600238927148} m_GameObject: {fileID: 6306269600238927148}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -13.048559, y: -19.467272, z: -10} m_LocalPosition: {x: -12.415984, y: -19.470865, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children:
@ -429,7 +430,22 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: ea81d9be44682764ba43ffdbef0ef976, type: 3} m_Script: {fileID: 11500000, guid: ea81d9be44682764ba43ffdbef0ef976, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
offsetter: {fileID: 0} offsetter: {fileID: 6479560527566926107}
--- !u!114 &6282120017644917613
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6306269600238927148}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 44d70cc20219cd84593f67d248eafe36, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Offset: {x: 0, y: 0, z: 0}
m_ApplyAfter: 1
m_PreserveComposition: 0
--- !u!1 &6455280833853463581 --- !u!1 &6455280833853463581
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -12,6 +12,9 @@ GameObject:
- component: {fileID: 6372697238776542044} - component: {fileID: 6372697238776542044}
- component: {fileID: 1114532058491094574} - component: {fileID: 1114532058491094574}
- component: {fileID: 2042633577611342856} - component: {fileID: 2042633577611342856}
- component: {fileID: 1387340064394057177}
- component: {fileID: 3147574454562838623}
- component: {fileID: 2416568176804350145}
m_Layer: 0 m_Layer: 0
m_Name: Managers m_Name: Managers
m_TagString: Untagged m_TagString: Untagged
@ -59,6 +62,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 6cf314e58a8539a448e6ddeb3ad48149, type: 3} m_Script: {fileID: 11500000, guid: 6cf314e58a8539a448e6ddeb3ad48149, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
DoRubling: 1
--- !u!114 &2042633577611342856 --- !u!114 &2042633577611342856
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -74,3 +78,51 @@ MonoBehaviour:
textParent: {fileID: 0} textParent: {fileID: 0}
damageTextPrefab: {fileID: 8357464303304312906, guid: 25c9a2db8fc5b7c4f8feebba5c73e7a3, type: 3} damageTextPrefab: {fileID: 8357464303304312906, guid: 25c9a2db8fc5b7c4f8feebba5c73e7a3, type: 3}
lifeTime: 3 lifeTime: 3
--- !u!114 &1387340064394057177
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 809911508645467208}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: aab27275f26e5e244856836f6d17b909, type: 3}
m_Name:
m_EditorClassIdentifier:
textParent: {fileID: 0}
damageTextPrefab: {fileID: 8357464303304312906, guid: 25c9a2db8fc5b7c4f8feebba5c73e7a3, type: 3}
lifeTime: 3
--- !u!114 &3147574454562838623
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 809911508645467208}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
m_Name:
m_EditorClassIdentifier:
GlobalObjectIdHash: 639341465
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
--- !u!114 &2416568176804350145
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 809911508645467208}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7eac85aca6b45da4bbc5cb3d6940523b, type: 3}
m_Name:
m_EditorClassIdentifier:
PlayerPrefab: {fileID: 0}

View File

@ -13,4 +13,14 @@ MonoBehaviour:
m_Name: NetworkPrefabsList m_Name: NetworkPrefabsList
m_EditorClassIdentifier: m_EditorClassIdentifier:
IsDefault: 0 IsDefault: 0
List: [] List:
- Override: 0
Prefab: {fileID: 3120938410244321186, guid: 99a6ff8b9591949439b620b13bd249a4, type: 3}
SourcePrefabToOverride: {fileID: 0}
SourceHashToOverride: 0
OverridingTargetPrefab: {fileID: 0}
- Override: 0
Prefab: {fileID: 3120938410244321186, guid: 30e0cc55a67f02d4f92b2677ec4b1511, type: 3}
SourcePrefabToOverride: {fileID: 0}
SourceHashToOverride: 0
OverridingTargetPrefab: {fileID: 0}

View File

@ -120,7 +120,7 @@ CircleCollider2D:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IncludeLayers: m_IncludeLayers:
serializedVersion: 2 serializedVersion: 2
m_Bits: 0 m_Bits: 4294967295
m_ExcludeLayers: m_ExcludeLayers:
serializedVersion: 2 serializedVersion: 2
m_Bits: 192 m_Bits: 192
@ -383,7 +383,19 @@ MonoBehaviour:
damageTickDelay: 0.25 damageTickDelay: 0.25
OnHealthZero: OnHealthZero:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls:
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName: GameManager, Assembly-CSharp
m_MethodName: playerDied
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 3120938410244321186}
m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
OnHealthChange: OnHealthChange:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
@ -507,7 +519,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
RopeRubleTolerance: 0.25 RopeRubleTolerance: 0.25
MaxVibration: 0.5 MaxVibration: 0.25
rope: {fileID: 0} rope: {fileID: 0}
--- !u!114 &1160419468000791564 --- !u!114 &1160419468000791564
MonoBehaviour: MonoBehaviour:
@ -530,12 +542,12 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3120938410244321186} m_GameObject: {fileID: 3120938410244321186}
m_Enabled: 1 m_Enabled: 0
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d4d58ce9310f45c42af5d8003f1a832c, type: 3} m_Script: {fileID: 11500000, guid: d4d58ce9310f45c42af5d8003f1a832c, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
StepInterval: 0.8 StepInterval: 1
Volume: 0.25 Volume: 0.25
--- !u!96 &1963191815529894269 --- !u!96 &1963191815529894269
TrailRenderer: TrailRenderer:
@ -579,7 +591,7 @@ TrailRenderer:
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_Time: 5 m_Time: 1
m_PreviewTimeScale: 1 m_PreviewTimeScale: 1
m_Parameters: m_Parameters:
serializedVersion: 3 serializedVersion: 3
@ -589,13 +601,31 @@ TrailRenderer:
m_Curve: m_Curve:
- serializedVersion: 3 - serializedVersion: 3
time: 0 time: 0
value: 0.13777733 value: 0.33777618
inSlope: 0 inSlope: 0.07054916
outSlope: 0 outSlope: 0.07054916
tangentMode: 0 tangentMode: 0
weightedMode: 0 weightedMode: 0
inWeight: 0.33333334 inWeight: 0.33333334
outWeight: 0.37911436
- serializedVersion: 3
time: 0.5816401
value: 0
inSlope: 0.79239726
outSlope: 0.79239726
tangentMode: 0
weightedMode: 0
inWeight: 0.3712629
outWeight: 0.33333334 outWeight: 0.33333334
- serializedVersion: 3
time: 0.9745941
value: 0.07111359
inSlope: 0.4423178
outSlope: 0.4423178
tangentMode: 0
weightedMode: 0
inWeight: 0.52421325
outWeight: 0
m_PreInfinity: 2 m_PreInfinity: 2
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
@ -657,6 +687,10 @@ PrefabInstance:
propertyPath: attachedHealth propertyPath: attachedHealth
value: value:
objectReference: {fileID: 3086165646112058191} objectReference: {fileID: 3086165646112058191}
- target: {fileID: 3891416435710064780, guid: 0ea0f1215ba49f5448e8e8d60a899fe8, type: 3}
propertyPath: disableOnDeath
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5537527563549888860, guid: 0ea0f1215ba49f5448e8e8d60a899fe8, type: 3} - target: {fileID: 5537527563549888860, guid: 0ea0f1215ba49f5448e8e8d60a899fe8, type: 3}
propertyPath: m_Name propertyPath: m_Name
value: HealthBar value: HealthBar

View File

@ -120,7 +120,7 @@ CircleCollider2D:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IncludeLayers: m_IncludeLayers:
serializedVersion: 2 serializedVersion: 2
m_Bits: 0 m_Bits: 4294967295
m_ExcludeLayers: m_ExcludeLayers:
serializedVersion: 2 serializedVersion: 2
m_Bits: 192 m_Bits: 192
@ -299,7 +299,19 @@ MonoBehaviour:
damageTickDelay: 0.25 damageTickDelay: 0.25
OnHealthZero: OnHealthZero:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls:
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName: GameManager, Assembly-CSharp
m_MethodName: playerDied
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 3120938410244321186}
m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine
m_IntArgument: 1
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
OnHealthChange: OnHealthChange:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
@ -423,7 +435,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
RopeRubleTolerance: 0.25 RopeRubleTolerance: 0.25
MaxVibration: 0.5 MaxVibration: 0.25
rope: {fileID: 0} rope: {fileID: 0}
--- !u!114 &8956099385762146752 --- !u!114 &8956099385762146752
MonoBehaviour: MonoBehaviour:
@ -446,12 +458,12 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3120938410244321186} m_GameObject: {fileID: 3120938410244321186}
m_Enabled: 1 m_Enabled: 0
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d4d58ce9310f45c42af5d8003f1a832c, type: 3} m_Script: {fileID: 11500000, guid: d4d58ce9310f45c42af5d8003f1a832c, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
StepInterval: 0.8 StepInterval: 1
Volume: 0.25 Volume: 0.25
--- !u!96 &9132641508251950069 --- !u!96 &9132641508251950069
TrailRenderer: TrailRenderer:
@ -495,7 +507,7 @@ TrailRenderer:
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_Time: 5 m_Time: 1
m_PreviewTimeScale: 1 m_PreviewTimeScale: 1
m_Parameters: m_Parameters:
serializedVersion: 3 serializedVersion: 3
@ -505,13 +517,31 @@ TrailRenderer:
m_Curve: m_Curve:
- serializedVersion: 3 - serializedVersion: 3
time: 0 time: 0
value: 0.13777733 value: 0.33777618
inSlope: 0 inSlope: 0.07054916
outSlope: 0 outSlope: 0.07054916
tangentMode: 0 tangentMode: 0
weightedMode: 0 weightedMode: 0
inWeight: 0.33333334 inWeight: 0.33333334
outWeight: 0.37911436
- serializedVersion: 3
time: 0.5816401
value: 0
inSlope: 0.79239726
outSlope: 0.79239726
tangentMode: 0
weightedMode: 0
inWeight: 0.3712629
outWeight: 0.33333334 outWeight: 0.33333334
- serializedVersion: 3
time: 0.9745941
value: 0.07111359
inSlope: 0.4423178
outSlope: 0.4423178
tangentMode: 0
weightedMode: 0
inWeight: 0.52421325
outWeight: 0
m_PreInfinity: 2 m_PreInfinity: 2
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
@ -657,6 +687,10 @@ PrefabInstance:
propertyPath: attachedHealth propertyPath: attachedHealth
value: value:
objectReference: {fileID: 3086165646112058191} objectReference: {fileID: 3086165646112058191}
- target: {fileID: 3891416435710064780, guid: 0ea0f1215ba49f5448e8e8d60a899fe8, type: 3}
propertyPath: disableOnDeath
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5537527563549888860, guid: 0ea0f1215ba49f5448e8e8d60a899fe8, type: 3} - target: {fileID: 5537527563549888860, guid: 0ea0f1215ba49f5448e8e8d60a899fe8, type: 3}
propertyPath: m_Name propertyPath: m_Name
value: HealthBar value: HealthBar

View File

@ -741,7 +741,7 @@ MonoBehaviour:
m_Calls: m_Calls:
- m_Target: {fileID: 5761693300732987394} - m_Target: {fileID: 5761693300732987394}
m_TargetAssemblyTypeName: PauseMenu, Assembly-CSharp m_TargetAssemblyTypeName: PauseMenu, Assembly-CSharp
m_MethodName: ResumeGame m_MethodName: QuitGame
m_Mode: 1 m_Mode: 1
m_Arguments: m_Arguments:
m_ObjectArgument: {fileID: 0} m_ObjectArgument: {fileID: 0}
@ -1503,7 +1503,7 @@ MonoBehaviour:
m_Calls: m_Calls:
- m_Target: {fileID: 5761693300732987394} - m_Target: {fileID: 5761693300732987394}
m_TargetAssemblyTypeName: PauseMenu, Assembly-CSharp m_TargetAssemblyTypeName: PauseMenu, Assembly-CSharp
m_MethodName: ResumeGame m_MethodName: MainMenu
m_Mode: 1 m_Mode: 1
m_Arguments: m_Arguments:
m_ObjectArgument: {fileID: 0} m_ObjectArgument: {fileID: 0}
@ -2876,7 +2876,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 1
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RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -2911,7 +2911,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6216580377014392011} m_GameObject: {fileID: 6216580377014392011}
m_Enabled: 1 m_Enabled: 0
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name: m_Name:
@ -3169,7 +3169,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
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RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -3195,7 +3195,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -9.998108, y: 12.416016} m_AnchoredPosition: {x: -9.998047, y: 12.416016}
m_SizeDelta: {x: 2059.2097, y: 577.3885} m_SizeDelta: {x: 2059.2097, y: 577.3885}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3556746642119224168 --- !u!222 &3556746642119224168
@ -4579,7 +4579,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 194.86456, y: 195} m_AnchoredPosition: {x: 194.86475, y: 195}
m_SizeDelta: {x: 250, y: 250} m_SizeDelta: {x: 250, y: 250}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1107145590061588416 --- !u!222 &1107145590061588416
@ -4638,12 +4638,12 @@ MonoBehaviour:
rope: {fileID: 0} rope: {fileID: 0}
mopSizeIncrease: 1.1 mopSizeIncrease: 1.1
speedIncrease: 1.1 speedIncrease: 1.1
ropeIncrease: 2 ropeIncrease: 1.1
healthIncrease: 1.1 healthIncrease: 1.1
damageIncrease: 1.1 damageIncrease: 1.1
bloodIncrease: 1.1 bloodIncrease: 1.1
reelIncrease: 1.1 reelIncrease: 1.1
upgradeCost: 100000 upgradeCost: 15000
BloodMeter: {fileID: 562279769276080804} BloodMeter: {fileID: 562279769276080804}
description: {fileID: 8197579949334750501} description: {fileID: 8197579949334750501}
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@ -633,37 +633,6 @@ Transform:
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View File

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using System;
using System.Collections;
using System.Collections.Generic;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.SceneManagement;
public class NetworkedPlayerSpawner : NetworkBehaviour
{
[SerializeField] private GameObject PlayerPrefab;
private void Start()
{
DontDestroyOnLoad(this);
}
public override void OnNetworkSpawn()
{
NetworkManager.Singleton.SceneManager.OnLoadEventCompleted += SceneLoaded;
}
private void SceneLoaded(string sceneName, LoadSceneMode loadSceneMode, List<ulong> clientsCompleted, List<ulong> clientsTimedOut)
{
if (IsHost && sceneName == "Multiplayer")
{
for (int i = 0; i < clientsCompleted.Count; i++)
{
GameObject player = Instantiate(PlayerPrefab, Vector2.up * 3, Quaternion.identity);
player.GetComponent<NetworkObject>().SpawnAsPlayerObject(clientsCompleted[i], true);
}
}
}
}

View File

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