swing trail
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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numCornerVertices: 0
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numCapVertices: 0
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alignment: 0
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textureMode: 0
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textureScale: {x: 1, y: 1}
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|
shadowBias: 0.5
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|
generateLightingData: 0
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|
m_MinVertexDistance: 0.1
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|
m_MaskInteraction: 0
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|
m_Autodestruct: 0
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||||||
|
m_Emitting: 1
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||||||
|
m_ApplyActiveColorSpace: 1
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--- !u!1 &7787472247078384126
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--- !u!1 &7787472247078384126
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GameObject:
|
GameObject:
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||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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|
|
|
@ -597,6 +597,70 @@ PrefabInstance:
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value: 0.4423178
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedGameObjects: []
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@ -703,6 +767,74 @@ PrefabInstance:
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propertyPath: m_IncludeLayers.m_Bits
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propertyPath: m_IncludeLayers.m_Bits
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value: 4294967295
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objectReference: {fileID: 0}
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value: 0.37911436
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objectReference: {fileID: 0}
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propertyPath: m_Parameters.widthCurve.m_Curve.Array.data[1].outWeight
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value: 0.33333334
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objectReference: {fileID: 0}
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- target: {fileID: 3120938410244321186, guid: 99a6ff8b9591949439b620b13bd249a4, type: 3}
|
- target: {fileID: 3120938410244321186, guid: 99a6ff8b9591949439b620b13bd249a4, type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Player1
|
value: Player1
|
||||||
|
|
|
@ -30,6 +30,8 @@ public class RopeWhipAttack : MonoBehaviour
|
||||||
|
|
||||||
if (playerInput.whipAttack)
|
if (playerInput.whipAttack)
|
||||||
{
|
{
|
||||||
|
otherPlayerAttack.joint.trailRenderer.enabled = true;
|
||||||
|
|
||||||
// reset local scale so rotations match up
|
// reset local scale so rotations match up
|
||||||
transform.localScale = transform.localScale.With(x: 1f);
|
transform.localScale = transform.localScale.With(x: 1f);
|
||||||
|
|
||||||
|
@ -59,6 +61,7 @@ public class RopeWhipAttack : MonoBehaviour
|
||||||
animationHandler.animator.speed = 1f;
|
animationHandler.animator.speed = 1f;
|
||||||
animationHandler.animator.StopPlayback();
|
animationHandler.animator.StopPlayback();
|
||||||
joint.locked = false;
|
joint.locked = false;
|
||||||
|
otherPlayerAttack.joint.trailRenderer.enabled = false;
|
||||||
otherPlayerAttack.joint.body.drag = otherPlayerAttack.initialDrag;
|
otherPlayerAttack.joint.body.drag = otherPlayerAttack.initialDrag;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -9,6 +9,7 @@ public class RopeJoint : MonoBehaviour
|
||||||
public bool locked = false;
|
public bool locked = false;
|
||||||
public PlayerInput playerInput;
|
public PlayerInput playerInput;
|
||||||
public PlayerAnimationHandler playerAnimationHandler;
|
public PlayerAnimationHandler playerAnimationHandler;
|
||||||
|
public TrailRenderer trailRenderer;
|
||||||
|
|
||||||
public Vector3 position => anchor.position;
|
public Vector3 position => anchor.position;
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,11 +2,7 @@ using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Unity.VisualScripting;
|
|
||||||
using UnityEditor.ShaderGraph.Drawing;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Analytics;
|
|
||||||
using UnityEngine.Rendering;
|
|
||||||
using UnityUtils;
|
using UnityUtils;
|
||||||
|
|
||||||
public class RopeSimulator : MonoBehaviour
|
public class RopeSimulator : MonoBehaviour
|
||||||
|
|
Loading…
Reference in New Issue