diff --git a/Assets/Scripts/Player/HealthComponent.cs b/Assets/Scripts/Player/HealthComponent.cs index a041f54..dd73b72 100644 --- a/Assets/Scripts/Player/HealthComponent.cs +++ b/Assets/Scripts/Player/HealthComponent.cs @@ -36,7 +36,7 @@ public class HealthComponent : MonoBehaviour, ISquezeDamageReceiver void Awake() { currentHealth = maxHealth; - OnHealthChange.AddListener((_, _) => showRedTint = true); + OnHealthChange.AddListener((prev, nex) => showRedTint = nex