From c009d76758ca53975ba6b9bb3cbcaf9c7a6ff7bd Mon Sep 17 00:00:00 2001 From: kimrdd Date: Sun, 4 Feb 2024 00:12:16 +0100 Subject: [PATCH] ground layering --- Assets/Scenes/GameScene.unity | 34 +++++++++++++++++++++++- Assets/Scripts/Player/HealthComponent.cs | 1 + 2 files changed, 34 insertions(+), 1 deletion(-) diff --git a/Assets/Scenes/GameScene.unity b/Assets/Scenes/GameScene.unity index d3979e4..11b8b97 100644 --- a/Assets/Scenes/GameScene.unity +++ b/Assets/Scenes/GameScene.unity @@ -3953,13 +3953,25 @@ PrefabInstance: serializedVersion: 3 m_TransformParent: {fileID: 480860136} m_Modifications: + - target: {fileID: 1542618083108825186, guid: 5846f4d0fc6a1a44ba388893e7ff9373, type: 3} + propertyPath: m_SortingOrder + value: -6 + objectReference: {fileID: 0} - target: {fileID: 1675897312316268218, guid: 5846f4d0fc6a1a44ba388893e7ff9373, type: 3} propertyPath: m_Name value: Ground objectReference: {fileID: 0} + - target: {fileID: 2304728685345815097, guid: 5846f4d0fc6a1a44ba388893e7ff9373, type: 3} + propertyPath: m_SortingOrder + value: -6 + objectReference: {fileID: 0} + - target: {fileID: 2860439650859292841, guid: 5846f4d0fc6a1a44ba388893e7ff9373, type: 3} + propertyPath: m_SortingOrder + value: -6 + objectReference: {fileID: 0} - target: {fileID: 3862814901187971034, guid: 5846f4d0fc6a1a44ba388893e7ff9373, type: 3} propertyPath: m_LocalPosition.x - value: 0 + value: -0.1 objectReference: {fileID: 0} - target: {fileID: 3862814901187971034, guid: 5846f4d0fc6a1a44ba388893e7ff9373, type: 3} propertyPath: m_LocalPosition.y @@ -3997,6 +4009,26 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 4095421378541226841, guid: 5846f4d0fc6a1a44ba388893e7ff9373, type: 3} + propertyPath: m_SortingOrder + value: -6 + objectReference: {fileID: 0} + - target: {fileID: 6295918847461186183, guid: 5846f4d0fc6a1a44ba388893e7ff9373, type: 3} + propertyPath: m_SortingOrder + value: -6 + objectReference: {fileID: 0} + - target: {fileID: 6548708967788885172, guid: 5846f4d0fc6a1a44ba388893e7ff9373, type: 3} + propertyPath: m_SortingOrder + value: -10 + objectReference: {fileID: 0} + - target: {fileID: 6971216474781649168, guid: 5846f4d0fc6a1a44ba388893e7ff9373, type: 3} + propertyPath: m_SortingOrder + value: -6 + objectReference: {fileID: 0} + - target: {fileID: 8733470461950675567, guid: 5846f4d0fc6a1a44ba388893e7ff9373, type: 3} + propertyPath: m_SortingOrder + value: -6 + objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] diff --git a/Assets/Scripts/Player/HealthComponent.cs b/Assets/Scripts/Player/HealthComponent.cs index 9c46ad2..79c1614 100644 --- a/Assets/Scripts/Player/HealthComponent.cs +++ b/Assets/Scripts/Player/HealthComponent.cs @@ -53,6 +53,7 @@ public class HealthComponent : MonoBehaviour, ISquezeDamageReceiver public void EnemyKill() { + Destroy(gameObject); } }