diff --git a/Assets/Animations/PlayerAnimations/Player1/PlayerAnimations1.controller b/Assets/Animations/PlayerAnimations/Player1/PlayerAnimations1.controller index 08c43f1..e8bf16f 100644 --- a/Assets/Animations/PlayerAnimations/Player1/PlayerAnimations1.controller +++ b/Assets/Animations/PlayerAnimations/Player1/PlayerAnimations1.controller @@ -1,56 +1,5 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!1102 &-8349034508235637004 -AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Swing - m_Speed: 1 - m_CycleOffset: 0 - m_Transitions: [] - m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 627150c151bf3fa40b70f232e0aa7f7a, type: 2} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: ---- !u!1101 &-6173615721886091892 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: - - m_ConditionMode: 1 - m_ConditionEvent: Idle - m_EventTreshold: 0 - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 9123080415032741332} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 0.75 - m_HasExitTime: 0 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 --- !u!1107 &-4590016191452643091 AnimatorStateMachine: serializedVersion: 6 @@ -68,29 +17,51 @@ AnimatorStateMachine: m_Position: {x: 470, y: 80, z: 0} - serializedVersion: 1 m_State: {fileID: 5718945116413065706} - m_Position: {x: 360, y: 220, z: 0} - - serializedVersion: 1 - m_State: {fileID: -8349034508235637004} - m_Position: {x: 400, y: 10, z: 0} + m_Position: {x: 130, y: 110, z: 0} - serializedVersion: 1 m_State: {fileID: 3308394434488297487} m_Position: {x: 420, y: 140, z: 0} + - serializedVersion: 1 + m_State: {fileID: -4512082985165587279} + m_Position: {x: 130, y: -20, z: 0} m_ChildStateMachines: [] - m_AnyStateTransitions: - - {fileID: -6173615721886091892} - - {fileID: 5712453572289168545} - - {fileID: -2232175589853228148} - - {fileID: 4210568570521344070} - - {fileID: -2601431713474190462} + m_AnyStateTransitions: [] m_EntryTransitions: [] m_StateMachineTransitions: {} m_StateMachineBehaviours: [] - m_AnyStatePosition: {x: 170, y: 80, z: 0} + m_AnyStatePosition: {x: -180, y: -80, z: 0} m_EntryPosition: {x: -160, y: 180, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: 9123080415032741332} ---- !u!1101 &-2601431713474190462 +--- !u!1102 &-4512082985165587279 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Swing + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 4529714568082305897} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 627150c151bf3fa40b70f232e0aa7f7a, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &-2150761196750939476 AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} @@ -98,44 +69,19 @@ AnimatorStateTransition: m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: - - m_ConditionMode: 1 - m_ConditionEvent: Run + - m_ConditionMode: 2 + m_ConditionEvent: IsRunning m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 5718945116413065706} + m_DstState: {fileID: 9123080415032741332} m_Solo: 0 m_Mute: 0 m_IsExit: 0 serializedVersion: 3 m_TransitionDuration: 0.25 m_TransitionOffset: 0 - m_ExitTime: 0.75 - m_HasExitTime: 0 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &-2232175589853228148 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: - - m_ConditionMode: 1 - m_ConditionEvent: Mop - m_EventTreshold: 0 - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 548892628922324246} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 0.75 - m_HasExitTime: 0 + m_ExitTime: 0.516129 + m_HasExitTime: 1 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 @@ -149,42 +95,18 @@ AnimatorController: m_Name: PlayerAnimations1 serializedVersion: 5 m_AnimatorParameters: - - m_Name: Idle - m_Type: 9 - m_DefaultFloat: 0 - m_DefaultInt: 0 - m_DefaultBool: 0 - m_Controller: {fileID: 0} - - m_Name: Run - 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m_ExitTime: 0.75 + m_ExitTime: 0 m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 @@ -310,7 +235,8 @@ AnimatorState: m_Name: Running m_Speed: 1 m_CycleOffset: 0 - m_Transitions: [] + m_Transitions: + - {fileID: -2150761196750939476} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -336,7 +262,8 @@ AnimatorState: m_Name: Idle m_Speed: 1 m_CycleOffset: 0 - m_Transitions: [] + m_Transitions: + - {fileID: 5149346213670764323} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 diff --git a/Assets/Animations/PlayerAnimations/Player1/Swing/Swing.anim b/Assets/Animations/PlayerAnimations/Player1/Swing/Swing.anim index 3e63c65..cf181f4 100644 --- a/Assets/Animations/PlayerAnimations/Player1/Swing/Swing.anim +++ b/Assets/Animations/PlayerAnimations/Player1/Swing/Swing.anim @@ -31,7 +31,7 @@ AnimationClip: inWeight: 0 outWeight: 0 - serializedVersion: 3 - time: 0.85 + time: 0.5 value: 1 inSlope: Infinity outSlope: Infinity @@ -39,6 +39,15 @@ AnimationClip: weightedMode: 0 inWeight: 0 outWeight: 0 + - 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genericBindings: [] - pptrCurveMapping: [] + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + isIntCurve: 0 + isSerializeReferenceCurve: 0 + pptrCurveMapping: + - {fileID: 21300000, guid: 718f5294a4376b64cb1b4cb93b2b1ea1, type: 3} + - {fileID: 21300000, guid: 927cd4e90ba89684f84229f89f220660, type: 3} + - {fileID: 21300000, guid: a625fc2e591f7094da80bdc3fd188d06, type: 3} + - {fileID: 21300000, guid: eb7c2944822958b4fa3ad0023fd8164a, type: 3} + - {fileID: 21300000, guid: 98f2e9a668168094bbfdbe8ba57620a8, type: 3} + - {fileID: 21300000, guid: 2e7e60ee50a68f94c94136dbe15a0447, type: 3} + - {fileID: 21300000, guid: b8376989601bc5e44af322802fef6db9, type: 3} + - {fileID: 21300000, guid: 897ff56abdcb11a46844ac4f9cf6e86a, type: 3} + - {fileID: 21300000, guid: a199fca6ae9a9d04bb5b55861ba9cc93, type: 3} m_AnimationClipSettings: serializedVersion: 2 m_AdditiveReferencePoseClip: {fileID: 0} m_AdditiveReferencePoseTime: 0 m_StartTime: 0 - m_StopTime: 1 + m_StopTime: 0.6666666 m_OrientationOffsetY: 0 m_Level: 0 m_CycleOffset: 0 diff --git a/Assets/Animations/PlayerAnimations/Player2/PlayerAnimations2.controller b/Assets/Animations/PlayerAnimations/Player2/PlayerAnimations2.controller index 053efc1..997c446 100644 --- a/Assets/Animations/PlayerAnimations/Player2/PlayerAnimations2.controller +++ b/Assets/Animations/PlayerAnimations/Player2/PlayerAnimations2.controller @@ -11,15 +11,43 @@ AnimatorStateTransition: - m_ConditionMode: 1 m_ConditionEvent: IsRunning m_EventTreshold: 0 + - m_ConditionMode: 2 + m_ConditionEvent: IsSwinging + m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 8304111510876962717} m_Solo: 0 m_Mute: 0 m_IsExit: 0 serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &-5519219387846060971 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 2 + m_ConditionEvent: IsSwinging + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 3357306648811348641} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 m_TransitionDuration: 0.25 m_TransitionOffset: 0 - m_ExitTime: 0.75 + m_ExitTime: 0.516129 m_HasExitTime: 1 m_HasFixedDuration: 1 m_InterruptionSource: 0 @@ -39,7 +67,7 @@ AnimatorStateMachine: m_Position: {x: 20, y: -30, z: 0} - serializedVersion: 1 m_State: {fileID: -944807189804630194} - m_Position: {x: 530, y: 80, z: 0} + m_Position: {x: 270, y: -100, z: 0} - serializedVersion: 1 m_State: {fileID: 3748437463534410733} m_Position: {x: 530, y: 170, z: 0} @@ -78,9 +106,9 @@ AnimatorStateTransition: serializedVersion: 3 m_TransitionDuration: 0.25 m_TransitionOffset: 0 - m_ExitTime: 0.516129 + m_ExitTime: 0 m_HasExitTime: 1 - m_HasFixedDuration: 1 + m_HasFixedDuration: 0 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 @@ -94,7 +122,8 @@ AnimatorState: m_Name: Swing m_Speed: 1 m_CycleOffset: 0 - m_Transitions: [] + m_Transitions: + - {fileID: -5519219387846060971} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -119,42 +148,18 @@ AnimatorController: m_Name: PlayerAnimations2 serializedVersion: 5 m_AnimatorParameters: - - m_Name: Idle - m_Type: 9 - m_DefaultFloat: 0 - m_DefaultInt: 0 - m_DefaultBool: 0 - m_Controller: {fileID: 0} - - m_Name: Run - m_Type: 9 - m_DefaultFloat: 0 - m_DefaultInt: 0 - m_DefaultBool: 0 - m_Controller: {fileID: 0} - - m_Name: Mop - m_Type: 9 - m_DefaultFloat: 0 - m_DefaultInt: 0 - m_DefaultBool: 0 - m_Controller: {fileID: 0} - - m_Name: Swing - m_Type: 9 - m_DefaultFloat: 0 - m_DefaultInt: 0 - m_DefaultBool: 0 - m_Controller: {fileID: 0} - - m_Name: RunMop - m_Type: 9 - m_DefaultFloat: 0 - m_DefaultInt: 0 - m_DefaultBool: 0 - m_Controller: {fileID: 0} - m_Name: IsRunning m_Type: 4 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 0} + - m_Name: IsSwinging + m_Type: 4 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 0} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer diff --git a/Assets/Animations/PlayerAnimations/Player2/Running/Running.anim b/Assets/Animations/PlayerAnimations/Player2/Running/Running.anim index 85a83fe..b5bf4de 100644 --- a/Assets/Animations/PlayerAnimations/Player2/Running/Running.anim +++ b/Assets/Animations/PlayerAnimations/Player2/Running/Running.anim @@ -82,7 +82,7 @@ AnimationClip: m_Level: 0 m_CycleOffset: 0 m_HasAdditiveReferencePose: 0 - m_LoopTime: 0 + m_LoopTime: 1 m_LoopBlend: 0 m_LoopBlendOrientation: 0 m_LoopBlendPositionY: 0 diff --git a/Assets/Animations/PlayerAnimations/Player2/Swing/Swing.anim b/Assets/Animations/PlayerAnimations/Player2/Swing/Swing.anim index cb510f2..59d0c7b 100644 --- a/Assets/Animations/PlayerAnimations/Player2/Swing/Swing.anim +++ b/Assets/Animations/PlayerAnimations/Player2/Swing/Swing.anim @@ -16,26 +16,63 @@ AnimationClip: m_EulerCurves: [] m_PositionCurves: [] m_ScaleCurves: [] - m_FloatCurves: [] + m_FloatCurves: + - serializedVersion: 2 + curve: + serializedVersion: 2 + m_Curve: + - 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m_AddedComponents: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 809911508645467208, guid: ec5007446d8bbca48bf02b3a7e752da1, type: 3} + insertIndex: -1 + addedObject: {fileID: 1566837120} m_SourcePrefab: {fileID: 100100000, guid: ec5007446d8bbca48bf02b3a7e752da1, type: 3} --- !u!1001 &4910321061857220295 PrefabInstance: @@ -4008,3 +4062,4 @@ SceneRoots: - {fileID: 8530121857647845872} - {fileID: 5796191506433166633} - {fileID: 1872712131} + - {fileID: 1481267923} diff --git a/Assets/Scripts/Controller/PS5Controller.cs b/Assets/Scripts/Controller/PS5Controller.cs index 19d3d5e..d94ad6e 100644 --- a/Assets/Scripts/Controller/PS5Controller.cs +++ b/Assets/Scripts/Controller/PS5Controller.cs @@ -17,6 +17,6 @@ public class PS5Controller : MonoBehaviour // Update is called once per frame void Update() { - + Gamepad.all[0].SetMotorSpeeds(100, 100); } } diff --git a/Assets/Scripts/Player/PlayerAnimationHandler.cs b/Assets/Scripts/Player/PlayerAnimationHandler.cs index 02cc3e5..bf62282 100644 --- a/Assets/Scripts/Player/PlayerAnimationHandler.cs +++ b/Assets/Scripts/Player/PlayerAnimationHandler.cs @@ -4,7 +4,7 @@ using UnityEngine; public class PlayerAnimationHandler : MonoBehaviour { - Animator animator; + public Animator animator; void Start() { @@ -19,9 +19,9 @@ public class PlayerAnimationHandler : MonoBehaviour { animator.SetBool("IsRunning", state); } - public void Swing() + public void Swing(bool state) { - animator.SetTrigger("Swing"); + animator.SetBool("IsSwinging", state); } public void Mop() { diff --git a/Assets/Scripts/Player/RopeWhipAttack.cs b/Assets/Scripts/Player/RopeWhipAttack.cs index a3e1ef1..b1cd6e1 100644 --- a/Assets/Scripts/Player/RopeWhipAttack.cs +++ b/Assets/Scripts/Player/RopeWhipAttack.cs @@ -3,9 +3,11 @@ using System.Collections.Generic; using UnityEngine; using UnityEngine.InputSystem; using System.Linq; +using UnityUtils; public class RopeWhipAttack : MonoBehaviour { + [SerializeField] PlayerAnimationHandler animationHandler; [SerializeField] PlayerInput playerInput; public RopeWhipAttack otherPlayerAttack; @@ -28,13 +30,43 @@ public class RopeWhipAttack : MonoBehaviour if (playerInput.whipAttack) { + // reset local scale so rotations match up + transform.localScale = transform.localScale.With(x: 1f); + + animationHandler.Swing(true); + animationHandler.animator.speed = 0f; + float radianAngle = CalculateAngleBetwenRight(); + float sign = Mathf.Sign(radianAngle); + + //if (sign < 0) + // transform.localScale = transform.localScale.With(x: -1f); + //else + // transform.localScale = transform.localScale.With(x: 1f); + + float t = Mathf.Abs(radianAngle) / 360; + + if (sign > 0) + t -= (radianAngle - 180) / 180 * sign; + + //Debug.Log($"angle: {radianAngle}, t: {t}, sgn: {sign}"); + animationHandler.animator.Play("Swing", 0, t); joint.locked = true; otherPlayerAttack.joint.body.drag = 0f; } else { + animationHandler.Swing(false); + animationHandler.animator.speed = 1f; + animationHandler.animator.StopPlayback(); joint.locked = false; otherPlayerAttack.joint.body.drag = otherPlayerAttack.initialDrag; } } + + float CalculateAngleBetwenRight() + { + Vector2 ropeDir = (otherPlayerAttack.joint.anchor.position - joint.anchor.position).normalized; + float angle = Vector2.SignedAngle(Vector2.right, ropeDir); + return angle; + } } diff --git a/Assets/Scripts/Player/SpriteMovementFlipper.cs b/Assets/Scripts/Player/SpriteMovementFlipper.cs index 64b8105..c4e9b76 100644 --- a/Assets/Scripts/Player/SpriteMovementFlipper.cs +++ b/Assets/Scripts/Player/SpriteMovementFlipper.cs @@ -1,8 +1,10 @@ using UnityEngine; +using UnityUtils; public class SpriteMovementFlipper : MonoBehaviour { - [SerializeField] private bool invert = false; + [SerializeField] Transform flipTrans; + [SerializeField] Rigidbody2D body; SpriteRenderer sp; @@ -15,15 +17,13 @@ public class SpriteMovementFlipper : MonoBehaviour private void Update() { - if ((transform.position - prevPos).x > 0.05f) + if (body.velocity.x > 0.1f) { - sp.flipX = invert; + flipTrans.localScale = flipTrans.localScale.With(x: 1f); } - else if ((transform.position - prevPos).x < -0.05f) + else if (body.velocity.x < -0.1f) { - sp.flipX = !invert; + flipTrans.localScale = flipTrans.localScale.With(x: -1f); } - - prevPos = transform.position; } } \ No newline at end of file