rope pull animation
This commit is contained in:
parent
dbef2ea752
commit
d2830b8e59
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@ -1,56 +1,5 @@
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@ -39,7 +67,7 @@ AnimatorStateMachine:
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@ -78,9 +106,9 @@ AnimatorStateTransition:
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@ -94,7 +122,8 @@ AnimatorState:
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@ -119,42 +148,18 @@ AnimatorController:
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@ -82,7 +82,7 @@ AnimationClip:
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@ -16,26 +16,63 @@ AnimationClip:
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@ -48,6 +85,15 @@ AnimationClip:
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@ -331,7 +333,9 @@ MonoBehaviour:
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@ -395,6 +399,7 @@ MonoBehaviour:
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@ -407,6 +412,7 @@ MonoBehaviour:
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@ -190,6 +190,8 @@ GameObject:
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- component: {fileID: 7729933180365677331}
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- component: {fileID: 8956099385762146752}
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- component: {fileID: 5150961666696654592}
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m_Layer: 7
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m_Name: Player2
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m_TagString: Player
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@ -247,7 +249,9 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 1fdfc885f1a69704b893825cf9e616ba, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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onlyCallZeroHealthOnce: 1
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maxHealth: 100
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damageTickDelay: 0.25
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OnHealthZero:
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m_PersistentCalls:
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m_Calls: []
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@ -311,6 +315,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 9c2ddf673a65d3d49bc9470e1a4572e4, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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animator: {fileID: 0}
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--- !u!114 &7071433868121438663
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -323,6 +328,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: b69b92d72c7244443854899c4b700d9c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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animationHandler: {fileID: 3878447480781341932}
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playerInput: {fileID: 1949941092232239315}
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otherPlayerAttack: {fileID: 0}
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playerMovement: {fileID: 651446758998956252}
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@ -344,7 +350,7 @@ MonoBehaviour:
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movement: {x: 0, y: 0}
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look: {x: 0, y: 0}
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whipAttack: 0
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useArrowKeys: 0
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useArrowKeys: 1
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--- !u!114 &7729933180365677331
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -357,6 +363,34 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 6b097a132c072b72fbc7808ebf263e52, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!114 &8956099385762146752
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3120938410244321186}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: c66441ada081b6c4c841000e83cc2b7a, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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flipTrans: {fileID: 320690117028550720}
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body: {fileID: 1508323898269695585}
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--- !u!114 &5150961666696654592
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3120938410244321186}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d4d58ce9310f45c42af5d8003f1a832c, type: 3}
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m_EditorClassIdentifier:
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--- !u!1 &7787472247078384126
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GameObject:
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m_ObjectHideFlags: 0
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@ -1461,13 +1461,7 @@ PrefabInstance:
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedComponents:
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- targetCorrespondingSourceObject: {fileID: 3120938410244321186, guid: 30e0cc55a67f02d4f92b2677ec4b1511, type: 3}
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insertIndex: -1
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addedObject: {fileID: 1579580571}
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- targetCorrespondingSourceObject: {fileID: 3120938410244321186, guid: 30e0cc55a67f02d4f92b2677ec4b1511, type: 3}
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insertIndex: -1
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addedObject: {fileID: 1579580572}
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 30e0cc55a67f02d4f92b2677ec4b1511, type: 3}
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--- !u!114 &869964774 stripped
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MonoBehaviour:
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@ -1634,13 +1628,7 @@ PrefabInstance:
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedComponents:
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- targetCorrespondingSourceObject: {fileID: 3120938410244321186, guid: 99a6ff8b9591949439b620b13bd249a4, type: 3}
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insertIndex: -1
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addedObject: {fileID: 1254139636}
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- targetCorrespondingSourceObject: {fileID: 3120938410244321186, guid: 99a6ff8b9591949439b620b13bd249a4, type: 3}
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insertIndex: -1
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addedObject: {fileID: 1254139637}
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 99a6ff8b9591949439b620b13bd249a4, type: 3}
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--- !u!114 &1232208433 stripped
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MonoBehaviour:
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@ -1749,33 +1737,6 @@ GameObject:
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m_CorrespondingSourceObject: {fileID: 3120938410244321186, guid: 99a6ff8b9591949439b620b13bd249a4, type: 3}
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m_PrefabInstance: {fileID: 1232208432}
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m_PrefabAsset: {fileID: 0}
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--- !u!114 &1254139636
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1254139629}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: c66441ada081b6c4c841000e83cc2b7a, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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invert: 0
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--- !u!114 &1254139637
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1254139629}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d4d58ce9310f45c42af5d8003f1a832c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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StepInterval: 0.8
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--- !u!1 &1377274208
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GameObject:
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m_ObjectHideFlags: 0
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@ -3272,33 +3233,6 @@ GameObject:
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m_CorrespondingSourceObject: {fileID: 3120938410244321186, guid: 30e0cc55a67f02d4f92b2677ec4b1511, type: 3}
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m_PrefabInstance: {fileID: 869964773}
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m_PrefabAsset: {fileID: 0}
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--- !u!114 &1579580571
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1579580564}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: c66441ada081b6c4c841000e83cc2b7a, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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invert: 0
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--- !u!114 &1579580572
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1579580564}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d4d58ce9310f45c42af5d8003f1a832c, type: 3}
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m_EditorClassIdentifier:
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StepInterval: 0.8
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Volume: 0.25
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--- !u!1 &1600052931
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GameObject:
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m_ObjectHideFlags: 0
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|
@ -3755,6 +3689,10 @@ PrefabInstance:
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propertyPath: m_Targets.Array.data[1].target
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value:
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objectReference: {fileID: 1194834060}
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- target: {fileID: 3603265075407754381, guid: c53e6971c95afb1429cd82616a7b6737, type: 3}
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propertyPath: m_Enabled
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 3603265075407754381, guid: c53e6971c95afb1429cd82616a7b6737, type: 3}
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propertyPath: players.Array.data[0]
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value:
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|
|
|
@ -4,7 +4,7 @@ using UnityEngine;
|
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|
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public class PlayerAnimationHandler : MonoBehaviour
|
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{
|
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Animator animator;
|
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public Animator animator;
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|
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void Start()
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{
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|
@ -19,9 +19,9 @@ public class PlayerAnimationHandler : MonoBehaviour
|
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{
|
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animator.SetBool("IsRunning", state);
|
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}
|
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public void Swing()
|
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public void Swing(bool state)
|
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{
|
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animator.SetTrigger("Swing");
|
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animator.SetBool("IsSwinging", state);
|
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}
|
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public void Mop()
|
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{
|
||||
|
|
|
@ -3,9 +3,11 @@ using System.Collections.Generic;
|
|||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
using System.Linq;
|
||||
using UnityUtils;
|
||||
|
||||
public class RopeWhipAttack : MonoBehaviour
|
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{
|
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[SerializeField] PlayerAnimationHandler animationHandler;
|
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[SerializeField] PlayerInput playerInput;
|
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|
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public RopeWhipAttack otherPlayerAttack;
|
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|
@ -28,13 +30,43 @@ public class RopeWhipAttack : MonoBehaviour
|
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|
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if (playerInput.whipAttack)
|
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{
|
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// reset local scale so rotations match up
|
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transform.localScale = transform.localScale.With(x: 1f);
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|
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animationHandler.Swing(true);
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animationHandler.animator.speed = 0f;
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float radianAngle = CalculateAngleBetwenRight();
|
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float sign = Mathf.Sign(radianAngle);
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|
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//if (sign < 0)
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// transform.localScale = transform.localScale.With(x: -1f);
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//else
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// transform.localScale = transform.localScale.With(x: 1f);
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float t = Mathf.Abs(radianAngle) / 360;
|
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|
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if (sign > 0)
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t -= (radianAngle - 180) / 180 * sign;
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//Debug.Log($"angle: {radianAngle}, t: {t}, sgn: {sign}");
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animationHandler.animator.Play("Swing", 0, t);
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joint.locked = true;
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otherPlayerAttack.joint.body.drag = 0f;
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}
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else
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{
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animationHandler.Swing(false);
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animationHandler.animator.speed = 1f;
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animationHandler.animator.StopPlayback();
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joint.locked = false;
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otherPlayerAttack.joint.body.drag = otherPlayerAttack.initialDrag;
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}
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}
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float CalculateAngleBetwenRight()
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{
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Vector2 ropeDir = (otherPlayerAttack.joint.anchor.position - joint.anchor.position).normalized;
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float angle = Vector2.SignedAngle(Vector2.right, ropeDir);
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return angle;
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}
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}
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|
|
|
@ -1,8 +1,10 @@
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using UnityEngine;
|
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using UnityUtils;
|
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|
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public class SpriteMovementFlipper : MonoBehaviour
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{
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[SerializeField] private bool invert = false;
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[SerializeField] Transform flipTrans;
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[SerializeField] Rigidbody2D body;
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SpriteRenderer sp;
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|
@ -15,15 +17,13 @@ public class SpriteMovementFlipper : MonoBehaviour
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private void Update()
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{
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if ((transform.position - prevPos).x > 0.05f)
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if (body.velocity.x > 0.1f)
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{
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sp.flipX = invert;
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flipTrans.localScale = flipTrans.localScale.With(x: 1f);
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}
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else if ((transform.position - prevPos).x < -0.05f)
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else if (body.velocity.x < -0.1f)
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{
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sp.flipX = !invert;
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flipTrans.localScale = flipTrans.localScale.With(x: -1f);
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}
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|
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prevPos = transform.position;
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}
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}
|
Loading…
Reference in New Issue