music stuff
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205b507cb4
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@ -1551,7 +1551,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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StepInterval: 0.8
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@ -3225,7 +3225,7 @@ MonoBehaviour:
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@ -954,6 +954,50 @@ Animation:
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m_PlayAutomatically: 1
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serializedVersion: 6
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- component: {fileID: 576358556}
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- component: {fileID: 576358555}
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m_Layer: 0
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m_Name: Sounds
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--- !u!114 &576358555
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--- !u!1 &595937125
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@ -2141,3 +2185,4 @@ SceneRoots:
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- {fileID: 2132464283}
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- {fileID: 1304688535}
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- {fileID: 2057478380}
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- {fileID: 576358556}
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@ -42,6 +42,7 @@ public class EnemyAnimationHandler : MonoBehaviour
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public void Die()
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{
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animator.SetTrigger("Die");
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AudioManager.PlaySound("Slice_Enemy_SFX", transform.position).volume = 0.65f;
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}
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public void DestroyGameobject()
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{
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@ -0,0 +1,11 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MainMenuMusic : MonoBehaviour
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{
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void Start()
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{
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AudioManager.PlaySound("", new Vector3(0f, 0f, 0f)).volume = 1f;
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}
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}
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@ -0,0 +1,11 @@
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