music stuff

This commit is contained in:
kimrdd 2024-02-04 04:48:33 +01:00
parent 205b507cb4
commit dce16ef235
5 changed files with 70 additions and 2 deletions

View File

@ -1551,7 +1551,7 @@ MonoBehaviour:
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@ -3225,7 +3225,7 @@ MonoBehaviour:
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View File

@ -954,6 +954,50 @@ Animation:
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@ -42,6 +42,7 @@ public class EnemyAnimationHandler : MonoBehaviour
public void Die()
{
animator.SetTrigger("Die");
AudioManager.PlaySound("Slice_Enemy_SFX", transform.position).volume = 0.65f;
}
public void DestroyGameobject()
{

View File

@ -0,0 +1,11 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MainMenuMusic : MonoBehaviour
{
void Start()
{
AudioManager.PlaySound("", new Vector3(0f, 0f, 0f)).volume = 1f;
}
}

View File

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