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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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{
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{
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}
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{
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if (Input.anyKey)
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{
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Invoke("LoadGameScene", 1.5f);
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}
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}
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void LoadGameScene()
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{
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|
Loading…
Reference in New Issue