Merge remote-tracking branch 'origin/main'

This commit is contained in:
Sveske Juice 2024-02-03 17:26:19 -08:00
commit e6ba08e34a
20 changed files with 711 additions and 289 deletions

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@ -2,6 +2,7 @@ using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Unity.VisualScripting;
using UnityEngine;
@ -35,7 +36,7 @@ public class AudioManager : MonoBehaviour
return Instance.audioLibrary.Clips.First(x => x.name == nameOfClip);
}
public static AudioSource PlaySound(string nameOfClip, Vector3 sourcePos, bool is3D, bool loop = false, bool fadeIn = false)
public static AudioSource PlaySound(string nameOfClip, Vector3 sourcePos, bool is3D = true, bool loop = false, bool fadeIn = false)
{
if (Instance == null)
{
@ -48,6 +49,7 @@ public class AudioManager : MonoBehaviour
audioSource.loop = loop;
audioSource.clip = FindAudioClip(nameOfClip);
sourceObject.transform.position = sourcePos;
sourceObject.transform.parent = Instance.transform;
if (is3D)
{

View File

@ -0,0 +1,24 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FootStepSounder : MonoBehaviour
{
[SerializeField] private float StepInterval = 0.5f;
[SerializeField] private float Volume = 0.25f;
private float movedDist = 0;
private Vector3 prevPos;
// Update is called once per frame
void Update()
{
movedDist += Vector3.Distance(transform.position, prevPos);
if (movedDist % StepInterval < 0.1f)
{
AudioManager.PlaySound("Footstep_" + UnityEngine.Random.Range(1, 6), transform.position, true).volume = Volume;
}
prevPos = transform.position;
}
}

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@ -7,6 +7,7 @@
"com.unity.ide.rider": "3.0.27",
"com.unity.ide.visualstudio": "2.0.22",
"com.unity.inputsystem": "1.7.0",
"com.unity.postprocessing": "3.2.2",
"com.unity.render-pipelines.universal": "14.0.9",
"com.unity.test-framework": "1.1.33",
"com.unity.textmeshpro": "3.0.6",

View File

@ -194,6 +194,15 @@
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.postprocessing": {
"version": "3.2.2",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.modules.physics": "1.0.0"
},
"url": "https://packages.unity.com"
},
"com.unity.render-pipelines.core": {
"version": "14.0.9",
"depth": 1,

View File

@ -12,8 +12,8 @@ PlayerSettings:
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
productName: FGM
companyName: Deprived Devs
productName: Mop of the Dead
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
@ -157,7 +157,8 @@ PlayerSettings:
resetResolutionOnWindowResize: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier: {}
applicationIdentifier:
Standalone: com.Deprived-Devs.Mop-of-the-Dead
buildNumber:
Standalone: 0
VisionOS: 0
@ -559,7 +560,20 @@ PlayerSettings:
webGLMemoryGeometricGrowthStep: 0.2
webGLMemoryGeometricGrowthCap: 96
webGLPowerPreference: 2
scriptingDefineSymbols: {}
scriptingDefineSymbols:
Android: UNITY_POST_PROCESSING_STACK_V2
EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
PS4: UNITY_POST_PROCESSING_STACK_V2
PS5: UNITY_POST_PROCESSING_STACK_V2
QNX: UNITY_POST_PROCESSING_STACK_V2
Stadia: UNITY_POST_PROCESSING_STACK_V2
Standalone: UNITY_POST_PROCESSING_STACK_V2
VisionOS: UNITY_POST_PROCESSING_STACK_V2
WebGL: UNITY_POST_PROCESSING_STACK_V2
XboxOne: UNITY_POST_PROCESSING_STACK_V2
tvOS: UNITY_POST_PROCESSING_STACK_V2
additionalCompilerArguments: {}
platformArchitecture: {}
scriptingBackend: {}

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@ -13,7 +13,7 @@ TagManager:
- UI
- Rope
- Player
-
- Post Processing
-
-
-