Merge remote-tracking branch 'origin/main'
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commit
e6ba08e34a
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@ -2,6 +2,7 @@ using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using Unity.VisualScripting;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
|
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||||||
|
@ -35,7 +36,7 @@ public class AudioManager : MonoBehaviour
|
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return Instance.audioLibrary.Clips.First(x => x.name == nameOfClip);
|
return Instance.audioLibrary.Clips.First(x => x.name == nameOfClip);
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}
|
}
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||||||
|
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||||||
public static AudioSource PlaySound(string nameOfClip, Vector3 sourcePos, bool is3D, bool loop = false, bool fadeIn = false)
|
public static AudioSource PlaySound(string nameOfClip, Vector3 sourcePos, bool is3D = true, bool loop = false, bool fadeIn = false)
|
||||||
{
|
{
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if (Instance == null)
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if (Instance == null)
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{
|
{
|
||||||
|
@ -48,6 +49,7 @@ public class AudioManager : MonoBehaviour
|
||||||
audioSource.loop = loop;
|
audioSource.loop = loop;
|
||||||
audioSource.clip = FindAudioClip(nameOfClip);
|
audioSource.clip = FindAudioClip(nameOfClip);
|
||||||
sourceObject.transform.position = sourcePos;
|
sourceObject.transform.position = sourcePos;
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||||||
|
sourceObject.transform.parent = Instance.transform;
|
||||||
|
|
||||||
if (is3D)
|
if (is3D)
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{
|
{
|
||||||
|
|
|
@ -0,0 +1,24 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class FootStepSounder : MonoBehaviour
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||||||
|
{
|
||||||
|
[SerializeField] private float StepInterval = 0.5f;
|
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|
[SerializeField] private float Volume = 0.25f;
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||||||
|
|
||||||
|
private float movedDist = 0;
|
||||||
|
private Vector3 prevPos;
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|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
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||||||
|
{
|
||||||
|
movedDist += Vector3.Distance(transform.position, prevPos);
|
||||||
|
if (movedDist % StepInterval < 0.1f)
|
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|
{
|
||||||
|
AudioManager.PlaySound("Footstep_" + UnityEngine.Random.Range(1, 6), transform.position, true).volume = Volume;
|
||||||
|
}
|
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|
|
||||||
|
prevPos = transform.position;
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|
}
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}
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@ -7,6 +7,7 @@
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"com.unity.ide.rider": "3.0.27",
|
"com.unity.ide.rider": "3.0.27",
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||||||
"com.unity.ide.visualstudio": "2.0.22",
|
"com.unity.ide.visualstudio": "2.0.22",
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"com.unity.inputsystem": "1.7.0",
|
"com.unity.inputsystem": "1.7.0",
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|
"com.unity.postprocessing": "3.2.2",
|
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"com.unity.render-pipelines.universal": "14.0.9",
|
"com.unity.render-pipelines.universal": "14.0.9",
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"com.unity.test-framework": "1.1.33",
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"com.unity.test-framework": "1.1.33",
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"com.unity.textmeshpro": "3.0.6",
|
"com.unity.textmeshpro": "3.0.6",
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|
|
@ -194,6 +194,15 @@
|
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"dependencies": {},
|
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"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
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},
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@ -12,8 +12,8 @@ PlayerSettings:
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targetDevice: 2
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targetDevice: 2
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accelerometerFrequency: 60
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|
productName: Mop of the Dead
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m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
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@ -157,7 +157,8 @@ PlayerSettings:
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androidSupportedAspectRatio: 1
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androidMaxAspectRatio: 2.1
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androidMaxAspectRatio: 2.1
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Standalone: com.Deprived-Devs.Mop-of-the-Dead
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@ -559,7 +560,20 @@ PlayerSettings:
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webGLMemoryGeometricGrowthStep: 0.2
|
webGLMemoryGeometricGrowthStep: 0.2
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webGLMemoryGeometricGrowthCap: 96
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webGLMemoryGeometricGrowthCap: 96
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webGLPowerPreference: 2
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webGLPowerPreference: 2
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scriptingDefineSymbols: {}
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scriptingDefineSymbols:
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|
Android: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
PS4: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
PS5: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
QNX: UNITY_POST_PROCESSING_STACK_V2
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||||||
|
Stadia: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Standalone: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
VisionOS: UNITY_POST_PROCESSING_STACK_V2
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||||||
|
WebGL: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
XboxOne: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
tvOS: UNITY_POST_PROCESSING_STACK_V2
|
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additionalCompilerArguments: {}
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additionalCompilerArguments: {}
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platformArchitecture: {}
|
platformArchitecture: {}
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scriptingBackend: {}
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scriptingBackend: {}
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||||||
|
|
|
@ -13,7 +13,7 @@ TagManager:
|
||||||
- UI
|
- UI
|
||||||
- Rope
|
- Rope
|
||||||
- Player
|
- Player
|
||||||
-
|
- Post Processing
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
|
|
Loading…
Reference in New Issue