diff --git a/Assets/Scripts/Upgrader.cs b/Assets/Scripts/Upgrader.cs index 87d460f..dcc406c 100644 --- a/Assets/Scripts/Upgrader.cs +++ b/Assets/Scripts/Upgrader.cs @@ -79,8 +79,6 @@ public class Upgrader : MonoBehaviour upgradeImages[idx++] = i; } - // Debug.Log("Found " + idx + " upgrades"); - upgrades = new Upgrades(); StartCoroutine(updateBloodMeter()); @@ -128,8 +126,6 @@ public class Upgrader : MonoBehaviour int p1a = getRegion(Player1Input.look.x, Player1Input.look.y, 8); int p2a = getRegion(Player2Input.look.x, Player2Input.look.y, 8); - Debug.Log(p1a); - if (p1a != -1 && p2a == p1a) { if (acceptTime > 2f)