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transform.position; if (Physics2D.Raycast(transform.position, dir.normalized, ropeDistCheck, ropeCheckMask)) return; - - try { agent.SetDestination(closestTarget.position); } catch { }// Fuck this error. + try + { + if (!isCollidingWithTarget) + agent.SetDestination(closestTarget.position); + } + catch { }// Fuck this error. } private Transform GetClosestTarget() @@ -61,4 +69,21 @@ public class EnemyPathFinding : MonoBehaviour } return shortest; } + + private void OnCollisionEnter2D(Collision2D collision) + { + if (collision.gameObject.CompareTag("Player")) + { + isCollidingWithTarget = true; + agent.stoppingDistance = 100; + } + } + private void OnCollisionExit2D(Collision2D collision) + { + if (collision.gameObject.CompareTag("Player")) + { + isCollidingWithTarget = false; + agent.stoppingDistance = 0; + } + } } diff --git a/Assets/Scripts/Enemy/EnemyPathFinding.cs.meta b/Assets/Scripts/Enemy/EnemyPathFinding.cs.meta index b8776b6..e65d5f7 100644 --- a/Assets/Scripts/Enemy/EnemyPathFinding.cs.meta +++ b/Assets/Scripts/Enemy/EnemyPathFinding.cs.meta @@ -1,11 +1,2 @@ fileFormatVersion: 2 -guid: 6a3ffc4a3af9e0243ac9ee0c995bb82f -MonoImporter: - 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