Commit Graph

10 Commits

Author SHA1 Message Date
BOTAlex 7d88e94b08 Added colliders to 2 enemies 2024-03-27 20:13:28 +01:00
BOTAlex 93c0fa124f re-added a primitive way to kill enemies 2024-03-27 17:38:09 +01:00
BOTAlex 2934646bcb Added 2 extra test enemies 2024-03-27 17:31:37 +01:00
Sveske_Juice b037d5077b Give enemies networked synced id
required for reconciliation
2024-03-27 15:55:19 +01:00
kimx100 92dc931c15 Enemy prefab changed
EnemyBase prefab is the base template for all enemy variants. I've created six different prefab variants from this base prefab, each representing one of the six enemy groups. I've made a variant of each of these six variants, resulting in copies for each enemy version within every group. This setup allows for easy editing of individual enemies and entire enemy groups simultaneously.
2024-03-01 18:44:05 +01:00
BOT Alex 5b2759e65c Added collision to enemies 2024-03-01 10:46:23 +01:00
BOTAlex 49580e68f1 We got enemy spawning!!! 2024-02-29 20:21:36 +01:00
BOTAlex d8f8cdc37a Enemy now spawns and is transform synced 2024-02-29 20:15:48 +01:00
BOT Alex 23c9b80b61 minor change 2024-02-29 12:15:48 +01:00
BOTAlex a5e033535e Enemies now only spawning on server 2024-02-28 19:27:24 +01:00