Commit Graph

7 Commits

Author SHA1 Message Date
BOTAlex 93c0fa124f re-added a primitive way to kill enemies 2024-03-27 17:38:09 +01:00
Sveske_Juice b037d5077b Give enemies networked synced id
required for reconciliation
2024-03-27 15:55:19 +01:00
kimx100 92dc931c15 Enemy prefab changed
EnemyBase prefab is the base template for all enemy variants. I've created six different prefab variants from this base prefab, each representing one of the six enemy groups. I've made a variant of each of these six variants, resulting in copies for each enemy version within every group. This setup allows for easy editing of individual enemies and entire enemy groups simultaneously.
2024-03-01 18:44:05 +01:00
BOTAlex 49580e68f1 We got enemy spawning!!! 2024-02-29 20:21:36 +01:00
BOTAlex d8f8cdc37a Enemy now spawns and is transform synced 2024-02-29 20:15:48 +01:00
BOT Alex 23c9b80b61 minor change 2024-02-29 12:15:48 +01:00
BOTAlex a5e033535e Enemies now only spawning on server 2024-02-28 19:27:24 +01:00