Compare commits
3 Commits
0e9b82ca43
...
b037d5077b
Author | SHA1 | Date |
---|---|---|
Sveske_Juice | b037d5077b | |
Sveske_Juice | 9887ee0266 | |
Sveske_Juice | dc4309fba9 |
|
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@ -154,6 +155,7 @@ MonoBehaviour:
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{
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"name": "Project.Scripts.Blood",
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@ -30,6 +30,8 @@ public class EnemySpawner : NetworkBehaviour
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||||
public static EnemySpawner instance;
|
||||
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||||
private static int idCounter = 0;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
GameManager.OnPlayersReady += OnPlayersReady;
|
||||
|
@ -131,6 +133,7 @@ public class EnemySpawner : NetworkBehaviour
|
|||
void SpawnEnemy(GameObject enemyPrefab)
|
||||
{
|
||||
GameObject enemy = Instantiate(enemyPrefab, GetRandomPointOnCircle(SpawnRadius), Quaternion.identity, SpawnedEnenmyHolder.transform);
|
||||
enemy.GetComponent<NetworkID>().InitialID = idCounter++;
|
||||
enemy.GetComponent<NetworkObject>().Spawn();
|
||||
|
||||
enemy.GetComponent<EnemyPathFinding>().targets = players.Select(x => x.transform).ToArray();
|
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|
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|
@ -1,22 +0,0 @@
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@ -1,22 +0,0 @@
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@ -1,19 +0,0 @@
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@ -1,23 +0,0 @@
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@ -1,10 +1,12 @@
|
|||
using Unity.Netcode;
|
||||
using UnityEngine;
|
||||
|
||||
[System.Serializable]
|
||||
public struct GameState : INetworkSerializable
|
||||
{
|
||||
public int tick;
|
||||
public NetworkRope nrope;
|
||||
public Vector2[] enemyPositions;
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
|
@ -20,6 +22,7 @@ public struct GameState : INetworkSerializable
|
|||
public void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter
|
||||
{
|
||||
serializer.SerializeValue(ref tick);
|
||||
serializer.SerializeValue(ref enemyPositions);
|
||||
nrope.NetworkSerialize(serializer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,24 +0,0 @@
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|||
{
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"name": "Project.Scripts.Rope",
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|
||||
"GUID:c0e1b40f519e6e84b8f4af9930403ecb",
|
||||
"GUID:3b8ed52f1b5c64994af4c4e0aa4b6c4b",
|
||||
"GUID:1491147abca9d7d4bb7105af628b223e",
|
||||
"GUID:068707ae079d6e851b7a76adaa3014f8",
|
||||
"GUID:f0aa6e1ec272fc041a727a9dfb7c1e67"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 42d1898a72cfe6848ae89835fb20acd2
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -4,7 +4,6 @@ using System.Linq;
|
|||
using Unity.Netcode;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Assertions;
|
||||
using Utilities;
|
||||
using UnityUtils;
|
||||
|
||||
public class RopeSimulator : NetworkBehaviour
|
||||
|
@ -315,7 +314,8 @@ public class RopeSimulator : NetworkBehaviour
|
|||
{
|
||||
GameState localState = new() {
|
||||
tick = currentTick,
|
||||
nrope = Rope.ToNetworkRope(this.rope)
|
||||
nrope = Rope.ToNetworkRope(this.rope),
|
||||
enemyPositions = GameObject.FindObjectsByType<EnemyPathFinding>(FindObjectsSortMode.None).Select(e => new Vector2(e.transform.position.x, e.transform.position.y)).ToArray()
|
||||
};
|
||||
|
||||
return localState;
|
||||
|
|
|
@ -1,24 +0,0 @@
|
|||
{
|
||||
"name": "Project.Scripts.Upgrades",
|
||||
"rootNamespace": "",
|
||||
"references": [
|
||||
"GUID:6055be8ebefd69e48b49212b09b47b2f",
|
||||
"GUID:75469ad4d38634e559750d17036d5f7c",
|
||||
"GUID:1eb4e3e6c04cdc848bab71651b1e2ecd",
|
||||
"GUID:42d1898a72cfe6848ae89835fb20acd2",
|
||||
"GUID:f4c364e1215051e4dbc6c0bc8fb49793",
|
||||
"GUID:0ba5c175a7b2c8345a4e996560a9d0ab",
|
||||
"GUID:5746422f3e8049a42aa33040daade640",
|
||||
"GUID:2ea4a18a75f268848b43865100892489",
|
||||
"GUID:c0e1b40f519e6e84b8f4af9930403ecb"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ff1c299121c93f34ca827a253fc30a61
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,18 @@
|
|||
using UnityEngine;
|
||||
using Unity.Netcode;
|
||||
|
||||
public class NetworkID : NetworkBehaviour
|
||||
{
|
||||
// Set from enemy spawner
|
||||
public int InitialID = -1;
|
||||
|
||||
private NetworkVariable<int> nID = new();
|
||||
|
||||
public int ID => nID.Value;
|
||||
|
||||
public override void OnNetworkSpawn()
|
||||
{
|
||||
if (IsServer)
|
||||
nID.Value = InitialID;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,2 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e071dd818c5a905209e31c2d66ea6390
|
|
@ -0,0 +1,16 @@
|
|||
#if UNITY_EDITOR
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
[CustomEditor(typeof(NetworkID))]
|
||||
public class NetworkID_Inspector : Editor
|
||||
{
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
base.OnInspectorGUI();
|
||||
|
||||
EditorGUILayout.LabelField($"ID: {(target as NetworkID).ID}");
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
|
@ -0,0 +1,2 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e70a0a80d88c1620c955d7bdc1efe3ee
|
|
@ -1,3 +1,16 @@
|
|||
{
|
||||
"name": "Project.Scripts.Utilities"
|
||||
}
|
||||
"name": "Project.Scripts.Utilities",
|
||||
"rootNamespace": "",
|
||||
"references": [
|
||||
"GUID:1491147abca9d7d4bb7105af628b223e"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
Loading…
Reference in New Issue