Compare commits
No commits in common. "364aaced8b8fc0b370810ac12fc838207d496b25" and "62afc25653ca66cb177d5984420265af8b4079c0" have entirely different histories.
364aaced8b
...
62afc25653
|
@ -189,7 +189,6 @@ GameObject:
|
|||
- component: {fileID: 3878447480781341932}
|
||||
- component: {fileID: 1749848915408613053}
|
||||
- component: {fileID: 1949941092232239315}
|
||||
- component: {fileID: 5302021185317648001}
|
||||
m_Layer: 7
|
||||
m_Name: Player1
|
||||
m_TagString: Player
|
||||
|
@ -343,16 +342,3 @@ MonoBehaviour:
|
|||
movement: {x: 0, y: 0}
|
||||
look: {x: 0, y: 0}
|
||||
whipAttack: 0
|
||||
useArrowKeys: 0
|
||||
--- !u!114 &5302021185317648001
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3120938410244321186}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c66441ada081b6c4c841000e83cc2b7a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
|
|
|
@ -189,7 +189,6 @@ GameObject:
|
|||
- component: {fileID: 3878447480781341932}
|
||||
- component: {fileID: 7071433868121438663}
|
||||
- component: {fileID: 1949941092232239315}
|
||||
- component: {fileID: 4751086095402136128}
|
||||
m_Layer: 7
|
||||
m_Name: Player2
|
||||
m_TagString: Player
|
||||
|
@ -343,16 +342,3 @@ MonoBehaviour:
|
|||
movement: {x: 0, y: 0}
|
||||
look: {x: 0, y: 0}
|
||||
whipAttack: 0
|
||||
useArrowKeys: 0
|
||||
--- !u!114 &4751086095402136128
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3120938410244321186}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c66441ada081b6c4c841000e83cc2b7a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
|
|
|
@ -5,12 +5,30 @@ using UnityEngine;
|
|||
public class PlayerAnimationHandler : MonoBehaviour
|
||||
{
|
||||
Animator animator;
|
||||
SpriteRenderer sp;
|
||||
|
||||
Vector3 prevPos;
|
||||
|
||||
void Start()
|
||||
{
|
||||
animator = GetComponentInChildren<Animator>();
|
||||
sp = GetComponentInChildren<SpriteRenderer>();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if ((transform.position - prevPos).x > 0.1f)
|
||||
{
|
||||
sp.flipX = false;
|
||||
}
|
||||
else if ((transform.position - prevPos).x < -0.1f)
|
||||
{
|
||||
sp.flipX = true;
|
||||
}
|
||||
|
||||
prevPos = transform.position;
|
||||
}
|
||||
|
||||
public void Idle()
|
||||
{
|
||||
animator.SetTrigger("Idle");
|
||||
|
|
|
@ -1,27 +0,0 @@
|
|||
using UnityEngine;
|
||||
|
||||
public class SpriteMovementFlipper : MonoBehaviour
|
||||
{
|
||||
SpriteRenderer sp;
|
||||
|
||||
Vector3 prevPos;
|
||||
|
||||
void Start()
|
||||
{
|
||||
sp = GetComponentInChildren<SpriteRenderer>();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if ((transform.position - prevPos).x > 0.1f)
|
||||
{
|
||||
sp.flipX = false;
|
||||
}
|
||||
else if ((transform.position - prevPos).x < -0.1f)
|
||||
{
|
||||
sp.flipX = true;
|
||||
}
|
||||
|
||||
prevPos = transform.position;
|
||||
}
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c66441ada081b6c4c841000e83cc2b7a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue