using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.SceneManagement; public class GameOverMainMenuReturnerButtonScriptForLoadingTheMainMenuSceneOnceAPlayerHasDiedAndHasThenPressedTheMainMenuButtonOnTheGameOverScreen : MonoBehaviour { public void r() { AudioManager.Instance.StopAllAudio(); SceneManager.LoadScene(0); } void Update() { foreach (var controller in Gamepad.all) { if (controller.crossButton.IsPressed()) { r(); return; } } if (Input.anyKeyDown) r(); } }