using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class IngameMusic : MonoBehaviour
{
    float volume = 0.1f;

    void Start()
    {
        AudioManager.PlaySound("Intro_Flatline", new Vector3(0f, 0f, 0f), false, false).volume = volume;

        Invoke("PlayMusic", 3);
    }

    void PlayMusic()
    {
        AudioManager.PlaySound("Ingame_Theme", new Vector3(0f, 0f, 0f), false, false, true, false).volume = volume;
    }
}