using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;

public class GameOverMainMenuReturnerButtonScriptForLoadingTheMainMenuSceneOnceAPlayerHasDiedAndHasThenPressedTheMainMenuButtonOnTheGameOverScreen : MonoBehaviour
{
    public void r() {
        AudioManager.Instance.StopAllAudio();
        SceneManager.LoadScene(0);
    }

    void Update()
    {
        foreach (var controller in Gamepad.all)
        {
            if (controller.crossButton.IsPressed())
            {
                r();
                return;
            }
        }

        if (Input.anyKeyDown)
            r();
    }
}