using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class MainMenuMusic : MonoBehaviour
{
    void Start()
    {
        AudioManager.PlaySound("Menu_Whistle_Intro", new Vector3(0f, 0f, 0f)).volume = 1f;

        Invoke("PlayMusic", 10);
    }

    void PlayMusic()
    {
        AudioManager.PlaySound("Menu_Theme", new Vector3(0f, 0f, 0f), false, true, true, true).volume = 1f;
    }
}