%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: 0.25
    backfaceThreshold: 100
  m_SceneGUID: 00000000000000000000000000000000
  m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 9
  m_Fog: 0
  m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  m_FogMode: 3
  m_FogDensity: 0.01
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 3
  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  m_SkyboxMaterial: {fileID: 0}
  m_HaloStrength: 0.5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
  m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 12
  m_GIWorkflowMode: 1
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 0
    m_EnableRealtimeLightmaps: 0
  m_LightmapEditorSettings:
    serializedVersion: 12
    m_Resolution: 2
    m_BakeResolution: 40
    m_AtlasSize: 1024
    m_AO: 0
    m_AOMaxDistance: 1
    m_CompAOExponent: 1
    m_CompAOExponentDirect: 0
    m_ExtractAmbientOcclusion: 0
    m_Padding: 2
    m_LightmapParameters: {fileID: 0}
    m_LightmapsBakeMode: 1
    m_TextureCompression: 1
    m_FinalGather: 0
    m_FinalGatherFiltering: 1
    m_FinalGatherRayCount: 256
    m_ReflectionCompression: 2
    m_MixedBakeMode: 2
    m_BakeBackend: 1
    m_PVRSampling: 1
    m_PVRDirectSampleCount: 32
    m_PVRSampleCount: 512
    m_PVRBounces: 2
    m_PVREnvironmentSampleCount: 256
    m_PVREnvironmentReferencePointCount: 2048
    m_PVRFilteringMode: 1
    m_PVRDenoiserTypeDirect: 1
    m_PVRDenoiserTypeIndirect: 1
    m_PVRDenoiserTypeAO: 1
    m_PVRFilterTypeDirect: 0
    m_PVRFilterTypeIndirect: 0
    m_PVRFilterTypeAO: 0
    m_PVREnvironmentMIS: 1
    m_PVRCulling: 1
    m_PVRFilteringGaussRadiusDirect: 1
    m_PVRFilteringGaussRadiusIndirect: 5
    m_PVRFilteringGaussRadiusAO: 2
    m_PVRFilteringAtrousPositionSigmaDirect: 0.5
    m_PVRFilteringAtrousPositionSigmaIndirect: 2
    m_PVRFilteringAtrousPositionSigmaAO: 1
    m_ExportTrainingData: 0
    m_TrainingDataDestination: TrainingData
    m_LightProbeSampleCountMultiplier: 4
  m_LightingDataAsset: {fileID: 0}
  m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentTypeID: 0
    agentRadius: 0.5
    agentHeight: 2
    agentSlope: 45
    agentClimb: 0.4
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    minRegionArea: 2
    manualCellSize: 0
    cellSize: 0.16666667
    manualTileSize: 0
    tileSize: 256
    accuratePlacement: 0
    maxJobWorkers: 0
    preserveTilesOutsideBounds: 0
    debug:
      m_Flags: 0
  m_NavMeshData: {fileID: 0}
--- !u!1 &519420028
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 519420032}
  - component: {fileID: 519420031}
  - component: {fileID: 519420029}
  - component: {fileID: 519420030}
  m_Layer: 0
  m_Name: Main Camera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!81 &519420029
AudioListener:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 519420028}
  m_Enabled: 1
--- !u!114 &519420030
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 519420028}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_RenderShadows: 1
  m_RequiresDepthTextureOption: 2
  m_RequiresOpaqueTextureOption: 2
  m_CameraType: 0
  m_Cameras: []
  m_RendererIndex: -1
  m_VolumeLayerMask:
    serializedVersion: 2
    m_Bits: 1
  m_VolumeTrigger: {fileID: 0}
  m_RenderPostProcessing: 0
  m_Antialiasing: 0
  m_AntialiasingQuality: 2
  m_StopNaN: 0
  m_Dithering: 0
  m_ClearDepth: 1
  m_AllowXRRendering: 1
  m_RequiresDepthTexture: 0
  m_RequiresColorTexture: 0
  m_Version: 2
--- !u!20 &519420031
Camera:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 519420028}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 2
  m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  m_projectionMatrixMode: 1
  m_GateFitMode: 2
  m_FOVAxisMode: 0
  m_SensorSize: {x: 36, y: 24}
  m_LensShift: {x: 0, y: 0}
  m_FocalLength: 50
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: 0.3
  far clip plane: 1000
  field of view: 34
  orthographic: 1
  orthographic size: 5
  m_Depth: -1
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_TargetEye: 0
  m_HDR: 1
  m_AllowMSAA: 0
  m_AllowDynamicResolution: 0
  m_ForceIntoRT: 0
  m_OcclusionCulling: 0
  m_StereoConvergence: 10
  m_StereoSeparation: 0.022
--- !u!4 &519420032
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 519420028}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &619394800
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 619394802}
  - component: {fileID: 619394801}
  m_Layer: 0
  m_Name: Global Light 2D
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &619394801
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 619394800}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 073797afb82c5a1438f328866b10b3f0, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_ComponentVersion: 1
  m_LightType: 4
  m_BlendStyleIndex: 0
  m_FalloffIntensity: 0.5
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_Intensity: 1
  m_LightVolumeIntensity: 1
  m_LightVolumeIntensityEnabled: 0
  m_ApplyToSortingLayers: 00000000
  m_LightCookieSprite: {fileID: 0}
  m_DeprecatedPointLightCookieSprite: {fileID: 0}
  m_LightOrder: 0
  m_OverlapOperation: 0
  m_NormalMapDistance: 3
  m_NormalMapQuality: 2
  m_UseNormalMap: 0
  m_ShadowIntensityEnabled: 0
  m_ShadowIntensity: 0.75
  m_ShadowVolumeIntensityEnabled: 0
  m_ShadowVolumeIntensity: 0.75
  m_Vertices:
  - position: {x: 0.9985302, y: 0.9985302, z: 0}
    color: {r: 0.70710677, g: 0.70710677, b: 0, a: 0}
    uv: {x: 0, y: 0}
  - position: {x: 0.9985302, y: 0.9985302, z: 0}
    color: {r: 0, g: 0, b: 0, a: 1}
    uv: {x: 0, y: 0}
  - position: {x: -0.9985302, y: 0.9985302, z: 0}
    color: {r: -0.70710677, g: 0.70710677, b: 0, a: 0}
    uv: {x: 0, y: 0}
  - position: {x: -0.9985302, y: 0.9985302, z: 0}
    color: {r: 0, g: 0, b: 0, a: 1}
    uv: {x: 0, y: 0}
  - position: {x: -0.99853003, y: -0.9985304, z: 0}
    color: {r: -0.70710665, g: -0.7071069, b: 0, a: 0}
    uv: {x: 0, y: 0}
  - position: {x: -0.99853003, y: -0.9985304, z: 0}
    color: {r: 0, g: 0, b: 0, a: 1}
    uv: {x: 0, y: 0}
  - position: {x: 0.99853003, y: -0.9985304, z: 0}
    color: {r: 0.70710665, g: -0.7071069, b: 0, a: 0}
    uv: {x: 0, y: 0}
  - position: {x: 0.99853003, y: -0.9985304, z: 0}
    color: {r: 0, g: 0, b: 0, a: 1}
    uv: {x: 0, y: 0}
  - position: {x: 0, y: 0, z: 0}
    color: {r: 0, g: 0, b: 0, a: 1}
    uv: {x: 0, y: 0}
  m_Triangles: 030001000800020000000100030002000100050003000800040002000300050004000300070005000800060004000500070006000500010007000800000006000700010000000700
  m_LocalBounds:
    m_Center: {x: 0, y: -0.00000011920929, z: 0}
    m_Extent: {x: 0.9985302, y: 0.99853027, z: 0}
  m_PointLightInnerAngle: 360
  m_PointLightOuterAngle: 360
  m_PointLightInnerRadius: 0
  m_PointLightOuterRadius: 1
  m_ShapeLightParametricSides: 5
  m_ShapeLightParametricAngleOffset: 0
  m_ShapeLightParametricRadius: 1
  m_ShapeLightFalloffSize: 0.5
  m_ShapeLightFalloffOffset: {x: 0, y: 0}
  m_ShapePath:
  - {x: -0.5, y: -0.5, z: 0}
  - {x: 0.5, y: -0.5, z: 0}
  - {x: 0.5, y: 0.5, z: 0}
  - {x: -0.5, y: 0.5, z: 0}
--- !u!4 &619394802
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 619394800}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}