17 lines
431 B
C#
17 lines
431 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Unity.Netcode;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class KickBackToSetup : MonoBehaviour
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{
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private void OnEnable()
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{
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if (NetworkManager.Singleton != null) return;
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SceneManager.LoadScene(0); // Kick back to setup scene if MultiplayManager not initialized
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Debug.Log("Back to setup scene with you!");
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}
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}
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