16 lines
336 B
C#
16 lines
336 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LocalLobbySaver : MonoBehaviour
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{
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//public Lobby? currentLobby; // Not needed i think, for local
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public static LocalLobbySaver Instance;
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private void Awake()
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{
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Instance = this;
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DontDestroyOnLoad(this);
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}
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}
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