fgm24/Assets/Scripts/PathFinding/NavMeshComponents/Scripts/AgentRotate2d.cs

16 lines
365 B
C#

using UnityEngine;
namespace NavMeshPlus.Extensions
{
public class AgentRotate2d: MonoBehaviour
{
private AgentOverride2d override2D;
private void Start()
{
override2D = GetComponent<AgentOverride2d>();
override2D.agentOverride = new RotateAgentInstantly(override2D.Agent, override2D);
}
}
}