fgm24/Assets/Prefabs/Networked
Sveske_Juice 0b5240af54 Merge remote-tracking branch 'origin/main' 2024-03-04 17:40:36 +01:00
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Enemies Enemy prefab changed 2024-03-01 18:44:05 +01:00
Enemies.meta Enemies now only spawning on server 2024-02-28 19:27:24 +01:00
NetworkPrefabsList.asset Enemy now spawns and is transform synced 2024-02-29 20:15:48 +01:00
NetworkPrefabsList.asset.meta Fixed errors and improved scripts. Players now able to join lobby and start ggame 2024-02-09 02:19:19 +01:00
NetworkedPlayer.prefab I think server-side movement working. But rope is weird 2024-03-02 15:07:08 +01:00
NetworkedPlayer.prefab.meta sync because i forgor 💀 2024-02-09 04:09:08 +01:00
RopePoint.prefab Merge remote-tracking branch 'origin/main' 2024-03-04 17:40:36 +01:00
RopePoint.prefab.meta Display rope on client (We need to implement client prediction and reconciliation for rope) 2024-02-29 15:41:53 +01:00