24 lines
428 B
C#
24 lines
428 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.InputSystem;
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public class QuitGame : MonoBehaviour
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{
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public void Quit()
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{
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Application.Quit();
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}
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private void Update()
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{
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foreach (var controller in Gamepad.all)
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{
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if (controller.squareButton.IsPressed())
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{
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Quit();
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}
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}
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}
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}
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