fgm24/Assets/Scripts/PathFinding/NavMeshComponents/Scripts/AgentRotateSmooth2d.cs

17 lines
412 B
C#

using UnityEngine;
namespace NavMeshPlus.Extensions
{
class AgentRotateSmooth2d: MonoBehaviour
{
public float angularSpeed;
private AgentOverride2d override2D;
private void Start()
{
override2D = GetComponent<AgentOverride2d>();
override2D.agentOverride = new RotateAgentSmoothly(override2D.Agent, override2D, angularSpeed);
}
}
}