fgm24/Assets/Scripts/PathFinding/NavMeshComponents/Editor/NavMeshAreaAttributePropert...

22 lines
825 B
C#

using UnityEditor;
using UnityEngine;
using NavMeshPlus.Extensions;
using NavMeshPlus.Editors.Components;
//***********************************************************************************
// Contributed by author jl-randazzo github.com/jl-randazzo
//***********************************************************************************
namespace NavMeshPlus.Editors.Extensions
{
[CustomPropertyDrawer(typeof(NavMeshAreaAttribute))]
public class NavMeshAreaAttributePropertyDrawer : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
NavMeshComponentsGUIUtility.AreaPopup(position, label.text, property);
}
public override float GetPropertyHeight(SerializedProperty property, GUIContent label) => 20;
}
}