SchoolFightingSimple/Assets/CharecterJsonLoader.cs

19 lines
450 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CharecterJsonLoader : MonoBehaviour
{
private SpriteRenderer _renderer;
// Start is called before the first frame update
void Start()
{
_renderer = GetComponent<SpriteRenderer>();
var charecter = JsonManager.LoadChar();
_renderer.color = new Color(charecter.x / 255, charecter.y / 255, charecter.z / 255);
}
}