19 lines
450 B
C#
19 lines
450 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CharecterJsonLoader : MonoBehaviour
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{
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private SpriteRenderer _renderer;
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// Start is called before the first frame update
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void Start()
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{
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_renderer = GetComponent<SpriteRenderer>();
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var charecter = JsonManager.LoadChar();
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_renderer.color = new Color(charecter.x / 255, charecter.y / 255, charecter.z / 255);
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}
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}
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