2024-04-20 22:05:01 +02:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameManager : MonoBehaviour
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{
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public static GameManager Instance;
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2024-04-20 22:07:34 +02:00
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public bool IsBuildMode = false;
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2024-04-20 22:05:01 +02:00
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private void Start()
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{
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if (Instance != this)
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Destroy(Instance);
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Instance = this;
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}
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}
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