fix audio

This commit is contained in:
Sveske Juice 2024-04-21 09:48:56 +02:00
parent 554f9cc65a
commit 30514f80fb
5 changed files with 24 additions and 1 deletions

Binary file not shown.

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@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: e850f3f8ab5051943a09bc30110ad96a
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

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@ -77,7 +77,7 @@ public class TowerPlacementManager : MonoBehaviour
private void PlayPlaceSfx(TowerInfo info)
{
AudioManager.PlaySound("BuildTower", Vector3.zero);
AudioManager.PlaySound("Build Tower", Vector3.zero);
}
private void OnShopSelected(TowerInfo info)