cinemachine + gameui

This commit is contained in:
kimrdd 2024-04-21 02:09:30 +02:00
parent 9c8e732d3a
commit 7ca4332244
12 changed files with 6541 additions and 112 deletions

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View File

@ -0,0 +1,27 @@
using Cinemachine;
using UnityEngine;
public class TowerCam : MonoBehaviour
{
private GameObject m_gameObject;
private void Start()
{
if (m_gameObject == null)
m_gameObject = this.gameObject;
}
public void ChangeToTarget(GameObject target)
{
if (target != null)
{
m_gameObject.GetComponent<CinemachineFreeLook>().m_LookAt = target.transform;
m_gameObject.GetComponent<CinemachineFreeLook>().m_Follow = target.transform;
m_gameObject.GetComponent<CinemachineFreeLook>().m_Priority = 11;
}
else
{
m_gameObject.GetComponent<CinemachineFreeLook>().m_Priority = 9;
}
}
}

View File

@ -0,0 +1,11 @@
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View File

@ -3,6 +3,8 @@ using UnityEngine;
public class CameraSlotClickDetect : MonoBehaviour public class CameraSlotClickDetect : MonoBehaviour
{ {
[SerializeField] private TowerCam towerCam;
public Camera mainCamera; public Camera mainCamera;
public LayerMask layerMask; public LayerMask layerMask;
public LayerMask selectLayer; public LayerMask selectLayer;
@ -31,8 +33,11 @@ public class CameraSlotClickDetect : MonoBehaviour
if (tower != null) if (tower != null)
{ {
GameManager.Instance.SelectedTower = tower; GameManager.Instance.SelectedTower = tower;
if (towerCam != null)
towerCam.ChangeToTarget(tower.gameObject);
else
Debug.LogWarning("TowerCam scpritet is not assigned, assign in the inspector");
} }
} }
else if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask)) else if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask))
@ -40,6 +45,11 @@ public class CameraSlotClickDetect : MonoBehaviour
var slotInfo = hit.collider.gameObject.GetComponentInParent<SlotManager>(); var slotInfo = hit.collider.gameObject.GetComponentInParent<SlotManager>();
slotInfo.OnClick(); slotInfo.OnClick();
GameManager.Instance.SelectedTower = null; GameManager.Instance.SelectedTower = null;
if (towerCam != null)
towerCam.ChangeToTarget(null);
else
Debug.LogWarning("TowerCam scpritet is not assigned, assign in the inspector");
} }
} }