arrows nad ui stuff
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m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -77,7 +77,11 @@ public class HideWall : MonoBehaviour
|
||||||
if(target != null && origin != null)
|
if(target != null && origin != null)
|
||||||
maxSphereRayDistance = Vector3.Distance(origin.transform.position, target.transform.position) - (sphereRadius);
|
maxSphereRayDistance = Vector3.Distance(origin.transform.position, target.transform.position) - (sphereRadius);
|
||||||
|
|
||||||
|
if(origin != null && target != null)
|
||||||
|
{
|
||||||
Vector3 direction = (target.transform.position - origin.transform.position).normalized;
|
Vector3 direction = (target.transform.position - origin.transform.position).normalized;
|
||||||
|
|
||||||
Gizmos.DrawRay(origin.transform.position, direction * maxSphereRayDistance);
|
Gizmos.DrawRay(origin.transform.position, direction * maxSphereRayDistance);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -106,4 +106,14 @@ public class CameraSlotClickDetect : MonoBehaviour
|
||||||
PrevHoveredSlot = null;
|
PrevHoveredSlot = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ExitTurretView()
|
||||||
|
{
|
||||||
|
escImg.SetActive(false);
|
||||||
|
|
||||||
|
if (towerCam != null)
|
||||||
|
towerCam.ChangeToTarget(null);
|
||||||
|
else
|
||||||
|
Debug.LogWarning("TowerCam scpritet is not assigned, assign in the inspector");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,7 +6,7 @@ TextureImporter:
|
||||||
serializedVersion: 13
|
serializedVersion: 13
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 0
|
enableMipMap: 1
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
|
@ -37,8 +37,8 @@ TextureImporter:
|
||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 1
|
wrapU: 0
|
||||||
wrapV: 1
|
wrapV: 0
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 0
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
|
@ -52,9 +52,9 @@ TextureImporter:
|
||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 1
|
alphaIsTransparency: 0
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 8
|
textureType: 0
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
|
|
Loading…
Reference in New Issue