Merge branch 'main' of https://gitea.deprived.dev/Sveskejuice/3DTD
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@ -0,0 +1,10 @@
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||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO.Enumeration;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[CreateAssetMenu(fileName = "New AudioLibrary", menuName = "ZUtility/AudioLibrary")]
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|
public class AudioLibraryObject : ScriptableObject
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|
{
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|
public AudioClip[] Clips;
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}
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@ -0,0 +1,137 @@
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using System;
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||||||
|
using System.Collections;
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||||||
|
using System.Collections.Generic;
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||||||
|
using System.Linq;
|
||||||
|
using Unity.VisualScripting;
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||||||
|
using UnityEngine;
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||||||
|
|
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|
public class AudioManager : MonoBehaviour
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|
{
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|
public static AudioManager Instance;
|
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|
public AudioLibraryObject audioLibrary;
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|
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|
private void OnEnable()
|
||||||
|
{
|
||||||
|
if (Instance is null)
|
||||||
|
{
|
||||||
|
Instance = this;
|
||||||
|
// TODO: manager itself should not handle this
|
||||||
|
// DontDestroyOnLoad(this);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Destroy(Instance);
|
||||||
|
Instance = this;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDisable()
|
||||||
|
{
|
||||||
|
Instance = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static AudioClip FindAudioClip(string nameOfClip)
|
||||||
|
{
|
||||||
|
return Instance.audioLibrary.Clips.First(x => x.name == nameOfClip);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static AudioSource PlaySound(AudioClip clip, Vector3 sourcePos, bool manuallyHandle = false, bool is3D = true, bool loop = false, bool fadeIn = false)
|
||||||
|
{
|
||||||
|
return PlaySoundInternal(clip, sourcePos, manuallyHandle, is3D, loop, fadeIn);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static AudioSource PlaySound(string nameOfClip, Vector3 sourcePos, bool manuallyHandle = false, bool is3D = true, bool loop = false, bool fadeIn = false)
|
||||||
|
{
|
||||||
|
AudioClip clip = FindAudioClip(nameOfClip);
|
||||||
|
return PlaySoundInternal(clip, sourcePos, manuallyHandle, is3D, loop, fadeIn);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static AudioSource PlaySoundInternal(AudioClip clip, Vector3 sourcePos, bool manuallyHandle, bool is3D, bool loop, bool fadeIn)
|
||||||
|
{
|
||||||
|
if (Instance == null)
|
||||||
|
{
|
||||||
|
Debug.LogWarning("AudioManager has not been initialized. Please initialize it before use.");
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
var sourceObject = new GameObject("SoundSource");
|
||||||
|
var audioSource = sourceObject.AddComponent<AudioSource>();
|
||||||
|
audioSource.loop = loop;
|
||||||
|
audioSource.clip = clip;
|
||||||
|
sourceObject.transform.position = sourcePos;
|
||||||
|
sourceObject.transform.parent = Instance.transform;
|
||||||
|
|
||||||
|
if (is3D)
|
||||||
|
{
|
||||||
|
audioSource.rolloffMode = AudioRolloffMode.Linear;
|
||||||
|
audioSource.spatialBlend = 1f;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!manuallyHandle)
|
||||||
|
Instance.StartCoroutine(Instance.StartSound(audioSource, fadeIn));
|
||||||
|
return audioSource;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<SoundSource> AliveSources = new List<SoundSource>();
|
||||||
|
IEnumerator StartSound(AudioSource audioSource, bool fadeIn = false)
|
||||||
|
{
|
||||||
|
AliveSources.Add(new SoundSource(audioSource));
|
||||||
|
|
||||||
|
if (fadeIn)
|
||||||
|
{
|
||||||
|
audioSource.volume = 0;
|
||||||
|
StartCoroutine(StartMusicFadeIn(audioSource));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
audioSource.Play();
|
||||||
|
yield return new WaitUntil(() => audioSource.gameObject == null || !audioSource.isPlaying);
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Destroy(audioSource.gameObject);
|
||||||
|
}
|
||||||
|
catch (SystemException err)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerator StartMusicFadeIn(AudioSource AS)
|
||||||
|
{
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
if (AS.volume >= 1)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
AS.volume += 0.01f;
|
||||||
|
yield return new WaitForSecondsRealtime(0.05f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void StopAllAudio()
|
||||||
|
{
|
||||||
|
StopAllCoroutines();
|
||||||
|
foreach (SoundSource item in AliveSources)
|
||||||
|
{
|
||||||
|
if (item == null || item.source == null) continue;
|
||||||
|
|
||||||
|
item.source.Stop();
|
||||||
|
Destroy(item.source.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
AliveSources.Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class SoundSource
|
||||||
|
{
|
||||||
|
public string Id { get; set; }
|
||||||
|
public AudioSource source { get; set; }
|
||||||
|
public SoundSource(AudioSource originalSource)
|
||||||
|
{
|
||||||
|
source = originalSource;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 36c44df45a33eca4285d258763a7b018
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -1,5 +1,4 @@
|
||||||
using System.Collections;
|
using Cinemachine;
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class CameraSlotClickDetect : MonoBehaviour
|
public class CameraSlotClickDetect : MonoBehaviour
|
||||||
|
@ -32,6 +31,8 @@ public class CameraSlotClickDetect : MonoBehaviour
|
||||||
if (tower != null)
|
if (tower != null)
|
||||||
{
|
{
|
||||||
GameManager.Instance.SelectedTower = tower;
|
GameManager.Instance.SelectedTower = tower;
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask))
|
else if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask))
|
||||||
|
|
|
@ -4,16 +4,22 @@ using UnityEngine.Assertions;
|
||||||
|
|
||||||
public abstract class Tower : MonoBehaviour
|
public abstract class Tower : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
[SerializeField]
|
||||||
|
private GameObject selectedUI;
|
||||||
|
|
||||||
protected bool selected = false;
|
protected bool selected = false;
|
||||||
protected HealthComponent healthComp;
|
protected HealthComponent healthComp;
|
||||||
protected Outline outline;
|
protected Outline outline;
|
||||||
|
|
||||||
|
protected Camera mainCam;
|
||||||
|
|
||||||
// Getters
|
// Getters
|
||||||
public virtual void TowerSelected(bool selected)
|
public virtual void TowerSelected(bool selected)
|
||||||
{
|
{
|
||||||
this.selected = selected;
|
this.selected = selected;
|
||||||
|
|
||||||
outline.enabled = selected;
|
outline.enabled = selected;
|
||||||
|
selectedUI.SetActive(selected);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void Awake()
|
protected virtual void Awake()
|
||||||
|
@ -22,6 +28,8 @@ public abstract class Tower : MonoBehaviour
|
||||||
outline = GetComponent<Outline>();
|
outline = GetComponent<Outline>();
|
||||||
Assert.IsNotNull(healthComp);
|
Assert.IsNotNull(healthComp);
|
||||||
Assert.IsNotNull(outline);
|
Assert.IsNotNull(outline);
|
||||||
|
|
||||||
|
mainCam = Camera.main;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void Start()
|
protected virtual void Start()
|
||||||
|
@ -34,6 +42,7 @@ public abstract class Tower : MonoBehaviour
|
||||||
|
|
||||||
protected virtual void Update()
|
protected virtual void Update()
|
||||||
{
|
{
|
||||||
|
selectedUI.transform.LookAt(mainCam.transform.position);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void FixedUpdate()
|
protected virtual void FixedUpdate()
|
||||||
|
|
|
@ -81,9 +81,13 @@ public class EditableArc : MonoBehaviour
|
||||||
arcTangent.x *= -1f;
|
arcTangent.x *= -1f;
|
||||||
|
|
||||||
Debug.DrawRay(knob.transform.position, arcTangent3D, Color.yellow, 5f);
|
Debug.DrawRay(knob.transform.position, arcTangent3D, Color.yellow, 5f);
|
||||||
|
Vector3 screenRay = Camera.main.ScreenPointToRay(Input.mousePosition).direction;
|
||||||
|
Vector3 barreltToAim = Quaternion.AngleAxis(Value.Value, normal) * tangent;
|
||||||
|
float dot = Vector3.Dot(transform.forward, Camera.main.transform.forward) * -1f;
|
||||||
|
|
||||||
float sign = orientation == ArcOrientation.HORIZONTAL ? 1f : -1f;
|
float sign = orientation == ArcOrientation.HORIZONTAL ? 1f : -1f;
|
||||||
float delta = Vector2.Dot(arcTangent, mouseMovement) * knobSensitiviy * sign;
|
mouseMovement.y *= sign * Mathf.Sin(dot);
|
||||||
|
float delta = Vector2.Dot(arcTangent, mouseMovement) * knobSensitiviy * Mathf.Sign(dot);
|
||||||
|
|
||||||
float newAngle = ClampAngle(Value.Value + delta, rotationMinMax.x, rotationMinMax.y);
|
float newAngle = ClampAngle(Value.Value + delta, rotationMinMax.x, rotationMinMax.y);
|
||||||
Value.Value = newAngle;
|
Value.Value = newAngle;
|
||||||
|
|
|
@ -0,0 +1,32 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class HealthBar : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
private Image healthBar;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private HealthComponent attachHealth;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
attachHealth.OnHealthChange.AddListener(UpdateBar);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
UpdateBar(0f, attachHealth.currentHealth); // initial check
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
attachHealth.OnHealthChange.RemoveListener(UpdateBar);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateBar(float prev, float curr)
|
||||||
|
{
|
||||||
|
float percent = curr / attachHealth.StartHealth;
|
||||||
|
healthBar.fillAmount = percent;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e4732ff957835e7cfb6d8aa387c9a3fb
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -10,6 +10,7 @@ public class HealthComponent : MonoBehaviour
|
||||||
|
|
||||||
public static event Action<Vector3, float> OnHealthChangeAtPos;
|
public static event Action<Vector3, float> OnHealthChangeAtPos;
|
||||||
|
|
||||||
|
public float StartHealth => startHealth;
|
||||||
public UnityEvent OnHealthZero;
|
public UnityEvent OnHealthZero;
|
||||||
public UnityEvent<float, float> OnHealthChange;
|
public UnityEvent<float, float> OnHealthChange;
|
||||||
|
|
||||||
|
|
Binary file not shown.
After Width: | Height: | Size: 8.8 KiB |
|
@ -0,0 +1,127 @@
|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
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|
||||||
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|
||||||
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||||||
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|
||||||
|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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||||||
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
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|
||||||
|
textureSettings:
|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
mipBias: 0
|
||||||
|
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|
||||||
|
wrapV: 1
|
||||||
|
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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||||||
|
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|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
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|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
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|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
mipmapLimitGroupName:
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||||||
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||||||
|
userData:
|
||||||
|
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||||||
|
assetBundleVariant:
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|
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|
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|
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|
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||||||
|
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||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
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|
||||||
|
mipmaps:
|
||||||
|
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|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
normalMapFilter: 0
|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue