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3 Commits

Author SHA1 Message Date
OliverS 8c5fd613db Merge branch 'main' of https://gitea.deprived.dev/Sveskejuice/ColorDefense 2024-04-21 02:54:55 +02:00
OliverS 479085d1df particles 2024-04-21 02:54:52 +02:00
OliverS f431a52d28 plasma bullet 2024-04-21 02:40:38 +02:00
17 changed files with 11180 additions and 5 deletions

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using System.Collections;
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public float rotationSpeed = 50f;
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public GameObject[] cubes;
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void Start()
{
// Assign random rotation axis to each cube
foreach (GameObject cube in cubes)
{
Vector3 randomAxis = Random.insideUnitSphere;
RotateCube(cube, randomAxis, rotationSpeed);
}
}
// Update is called once per frame
void Update()
{
// Cubes rotate automatically, no need to do anything in Update
}
// Rotate cube around its axis
void RotateCube(GameObject cube, Vector3 axis, float speed)
{
// Start rotation coroutine for the cube
StartCoroutine(RotateCoroutine(cube.transform, axis, speed));
}
// Coroutine for rotating the cube
IEnumerator RotateCoroutine(Transform cubeTransform, Vector3 axis, float speed)
{
while (true)
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