Stopped camera from being too small
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parent
12b5281f4e
commit
04e1f61f8b
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@ -29,8 +29,8 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2173372557174057003}
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serializedVersion: 2
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m_LocalRotation: {x: 0.0011491827, y: 0.023645164, z: -0.000027180226, w: 0.9997198}
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m_LocalPosition: {x: -12.23637, y: -19.506765, z: -10}
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m_LocalRotation: {x: 0.0021761537, y: 0.04484268, z: -0.000097683034, w: 0.9989917}
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m_LocalPosition: {x: -12.662641, y: -19.486038, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@ -71,7 +71,7 @@ Camera:
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far clip plane: 5000
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field of view: 60.000004
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orthographic: 1
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orthographic size: 7.0614467
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orthographic size: 7.7460885
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m_Depth: 0
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m_CullingMask:
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serializedVersion: 2
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@ -222,7 +222,7 @@ Transform:
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m_GameObject: {fileID: 2607936989766580656}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -12.23637, y: -19.506765, z: 0}
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m_LocalPosition: {x: -12.662641, y: -19.486038, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@ -246,10 +246,10 @@ MonoBehaviour:
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m_Targets:
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- target: {fileID: 0}
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weight: 1
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radius: 1
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radius: 2
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- target: {fileID: 0}
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weight: 1
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radius: 1
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radius: 2
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--- !u!1 &6306269600238927148
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GameObject:
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m_ObjectHideFlags: 0
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@ -275,8 +275,8 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6306269600238927148}
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serializedVersion: 2
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m_LocalRotation: {x: 0.0011491827, y: 0.023645164, z: -0.000027180226, w: 0.9997198}
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m_LocalPosition: {x: -12.23637, y: -19.506765, z: -10}
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m_LocalRotation: {x: 0.0021761537, y: 0.04484268, z: -0.000097683034, w: 0.9989917}
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m_LocalPosition: {x: -12.662641, y: -19.486038, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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