This commit is contained in:
SpoodyTheOne 2024-02-04 00:41:24 +01:00
parent 6c8750768b
commit 4f12551e8f
2 changed files with 2 additions and 2 deletions

View File

@ -1300,7 +1300,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
numParticles: 1000000
bloodCompute: {fileID: 7200000, guid: 99867deda8cf464cd87542adcc3c08f2, type: 3}
mesh: {fileID: 6466198060863859617, guid: 803eb7ed90ad4b9388c2563597bd6db2, type: 3}
mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
instancedMaterial: {fileID: 2100000, guid: 0d09c46ae354e8c49b2688cc4325b256, type: 2}
size: 0.05
scoreMult: 1

View File

@ -264,7 +264,7 @@ public class BloodComputeShader : MonoBehaviour
bloodCompute.SetVector("particleInitPos", loc);
bloodCompute.SetInt("particlesToInitialize", found);
bloodCompute.SetVector("initialVelocity",Random.insideUnitCircle);
bloodCompute.SetVector("initialVelocity",Random.insideUnitCircle * power);
ComputeHelper.Dispatch(bloodCompute, amount, 1, 1, InitDustKernel);