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|
|
@ -11,7 +11,23 @@ public class EnemyAnimationHandler : MonoBehaviour
|
|||
if (animator != animator.enabled)
|
||||
animator.enabled = true;
|
||||
|
||||
GetComponent<HealthComponent>().OnHealthZero.AddListener(EnemyDie);
|
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}
|
||||
void EnemyDie()
|
||||
{
|
||||
StartCoroutine(AnimationDie());
|
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}
|
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|
||||
IEnumerator AnimationDie()
|
||||
{
|
||||
Strangle();
|
||||
yield return new WaitForSecondsRealtime(1f);
|
||||
Die();
|
||||
while (animator.GetCurrentAnimatorStateInfo(0).normalizedTime < 1f)
|
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yield return new WaitForEndOfFrame();
|
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Destroy(gameObject);
|
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}
|
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|
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public void Strangle()
|
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{
|
||||
animator.SetTrigger("Die");
|
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|
@ -19,5 +35,6 @@ public class EnemyAnimationHandler : MonoBehaviour
|
|||
public void Die()
|
||||
{
|
||||
animator.SetTrigger("Die");
|
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|
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}
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}
|
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|
|
|
@ -5,7 +5,6 @@ using System.Linq;
|
|||
using UnityEngine;
|
||||
|
||||
|
||||
//Photon/pun 2 lightly dependent
|
||||
public class AudioManager : MonoBehaviour
|
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{
|
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public static AudioManager Instance;
|
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|
@ -33,7 +32,7 @@ public class AudioManager : MonoBehaviour
|
|||
|
||||
public static AudioClip FindAudioClip(string nameOfClip)
|
||||
{
|
||||
return Instance.audioLibrary.Clips.ToList().Find(x => x.name == nameOfClip);
|
||||
return Instance.audioLibrary.Clips.First(x => x.name == nameOfClip);
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}
|
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public static AudioSource PlaySound(string nameOfClip, Vector3 sourcePos, bool is3D, bool loop = false, bool fadeIn = false)
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|
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|
@ -78,8 +78,9 @@ public class HealthComponent : MonoBehaviour, ISquezeDamageReceiver
|
|||
TakeDamage((int) Mathf.Round(squezeDamage * squezeDamageScalor));
|
||||
}
|
||||
|
||||
public void SimpleKill()
|
||||
public void EnemyKill()
|
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{
|
||||
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
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|
|
Binary file not shown.
Loading…
Reference in New Issue