uncommented randomenemyspawn method
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@ -68,12 +68,12 @@ public class NewBehaviourScript : MonoBehaviour
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void SpawnWave(float difficulty)
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void SpawnWave(float difficulty)
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{
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{
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SpawnStrongestFirst(difficulty);
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//if (Wave != 0 && Wave % 10 == 0)
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//SpawnStrongestFirst(difficulty);
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//SpawnStrongestFirst(difficulty);
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//else
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// SpawnRandom(difficulty);
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if (Wave != 0 && Wave % 10 == 0)
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SpawnStrongestFirst(difficulty);
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else
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SpawnRandom(difficulty);
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}
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}
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void SpawnStrongestFirst(float difficulty)
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void SpawnStrongestFirst(float difficulty)
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