Removed debug.log
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@ -79,8 +79,6 @@ public class Upgrader : MonoBehaviour
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upgradeImages[idx++] = i;
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}
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// Debug.Log("Found " + idx + " upgrades");
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upgrades = new Upgrades();
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StartCoroutine(updateBloodMeter());
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@ -128,8 +126,6 @@ public class Upgrader : MonoBehaviour
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int p1a = getRegion(Player1Input.look.x, Player1Input.look.y, 8);
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int p2a = getRegion(Player2Input.look.x, Player2Input.look.y, 8);
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Debug.Log(p1a);
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if (p1a != -1 && p2a == p1a)
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{
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if (acceptTime > 2f)
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