Backup (animation speed and custom)

This commit is contained in:
kimrdd 2024-02-03 21:46:48 +01:00
parent ca49e7955a
commit ff8b050d93
19 changed files with 139 additions and 859 deletions

View File

@ -8,7 +8,7 @@ AnimatorState:
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View File

@ -92,13 +92,13 @@ AnimatorController:
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@ -120,7 +120,7 @@ AnimatorState:
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View File

@ -69,13 +69,13 @@ AnimatorController:
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View File

@ -93,13 +93,13 @@ AnimatorController:
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@ -121,7 +121,7 @@ AnimatorState:
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View File

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View File

@ -86,7 +86,7 @@ AnimatorState:
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View File

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m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: Strangle
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@ -173,7 +173,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Walk
m_Speed: 1
m_Speed: 0.77
m_CycleOffset: 0
m_Transitions:
- {fileID: -8022167134580654369}

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@ -94,13 +94,13 @@ AnimatorController:
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: Strangle
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@ -122,7 +122,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Walk
m_Speed: 1
m_Speed: 0.77
m_CycleOffset: 0
m_Transitions:
- {fileID: -4046822942830146446}

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@ -17,7 +17,7 @@ AnimatorStateMachine:
m_Position: {x: 430, y: 270, z: 0}
- serializedVersion: 1
m_State: {fileID: 6438916828910197811}
m_Position: {x: 362.95642, y: 29.18254, z: 0}
m_Position: {x: 370, y: 30, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@ -93,13 +93,13 @@ AnimatorController:
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: Strangle
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@ -173,7 +173,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Walk
m_Speed: 1
m_Speed: 0.77
m_CycleOffset: 0
m_Transitions:
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