Compare commits
7 Commits
05a8e5fd3c
...
875701c68e
Author | SHA1 | Date |
---|---|---|
OliverS | 875701c68e | |
OliverS | 0a142cffbc | |
OliverS | 6690ff0b44 | |
Sveske Juice | 6903b3602a | |
Sveske Juice | 849f45cc0b | |
OliverS | ae415cc858 | |
OliverS | 5367994b77 |
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@ -131,19 +131,19 @@ AnimatorController:
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@ -22,24 +22,16 @@ AnimationClip:
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@ -63,21 +55,17 @@ AnimationClip:
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@ -24,10 +24,8 @@ MonoBehaviour:
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@ -244,29 +243,6 @@ Transform:
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m_SourcePrefab: {fileID: 100100000, guid: 48e0e53445d42474895d37a321c39d1c, type: 3}
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--- !u!1 &4158834148864819267 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 7301411897347746173, guid: 48e0e53445d42474895d37a321c39d1c, type: 3}
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m_PrefabInstance: {fileID: 4158834148864819266}
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m_PrefabAsset: {fileID: 0}
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--- !u!114 &4158834148864819268
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4158834148864819267}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 94eb4529510a25d448334415d28e7fa4, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1001 &4910321061857220295
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--- !u!1001 &4910321061857220295
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PrefabInstance:
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PrefabInstance:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -665,7 +665,7 @@ MonoBehaviour:
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m_Transition: 1
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m_Transition: 1
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m_Colors:
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m_Colors:
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m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
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m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
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m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
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m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 0.7647059}
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m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
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m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
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m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
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m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
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@ -686,7 +686,19 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 398610165}
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m_TargetGraphic: {fileID: 398610165}
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m_OnClick:
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m_OnClick:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls:
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- m_Target: {fileID: 1304688536}
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m_TargetAssemblyTypeName: QuitGame, Assembly-CSharp
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m_MethodName: Quit
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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--- !u!114 &398610165
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--- !u!114 &398610165
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -1390,6 +1402,7 @@ GameObject:
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- component: {fileID: 1304688534}
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- component: {fileID: 1304688534}
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- component: {fileID: 1304688533}
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- component: {fileID: 1304688533}
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- component: {fileID: 1304688532}
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- component: {fileID: 1304688532}
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- component: {fileID: 1304688536}
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m_Layer: 5
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m_Layer: 5
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m_Name: Canvas
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m_Name: Canvas
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m_TagString: Untagged
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m_TagString: Untagged
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@ -1492,6 +1505,18 @@ RectTransform:
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 0}
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--- !u!114 &1304688536
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1304688531}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 858666303fe5d464a806d086b87f5c30, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &1526912310
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--- !u!1 &1526912310
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -1554,7 +1579,7 @@ MonoBehaviour:
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m_Transition: 1
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m_Transition: 1
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m_Colors:
|
m_Colors:
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m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
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m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
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m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 0.7647059}
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m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
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m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
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m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
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m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
|
|
@ -0,0 +1,18 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class IngameMusic : MonoBehaviour
|
||||||
|
{
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
AudioManager.PlaySound("Intro_Flatline", new Vector3(0f, 0f, 0f), false, false).volume = 1f;
|
||||||
|
|
||||||
|
Invoke("PlayMusic", 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlayMusic()
|
||||||
|
{
|
||||||
|
AudioManager.PlaySound("Ingame_Theme", new Vector3(0f, 0f, 0f), false, false, true, true).volume = 1f;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
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|
fileFormatVersion: 2
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guid: 94eb4529510a25d448334415d28e7fa4
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|
MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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|
defaultReferences: []
|
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|
executionOrder: 0
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|
icon: {instanceID: 0}
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|
userData:
|
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|
assetBundleName:
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|
assetBundleVariant:
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|
@ -6,6 +6,13 @@ public class MainMenuMusic : MonoBehaviour
|
||||||
{
|
{
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
AudioManager.PlaySound("", new Vector3(0f, 0f, 0f)).volume = 1f;
|
AudioManager.PlaySound("Menu_Whistle_Intro", new Vector3(0f, 0f, 0f)).volume = 1f;
|
||||||
|
|
||||||
|
Invoke("PlayMusic", 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlayMusic()
|
||||||
|
{
|
||||||
|
AudioManager.PlaySound("Menu_Theme", new Vector3(0f, 0f, 0f), false, true, true, true).volume = 1f;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -27,7 +27,8 @@ public class MainMenuTransitionAnimation : MonoBehaviour
|
||||||
yield return new WaitForSecondsRealtime(0.1f);
|
yield return new WaitForSecondsRealtime(0.1f);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
AudioManager.StopAllAudio();
|
||||||
SceneManager.LoadScene(1);
|
SceneManager.LoadScene(1);
|
||||||
|
//SceneManager.sceneLoaded += () => AudioManager.stop
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,23 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class PlayerCollideAttack : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] Rigidbody2D body;
|
||||||
|
[SerializeField] LayerMask damageLayers;
|
||||||
|
|
||||||
|
[SerializeField] AnimationCurve speedToDamage;
|
||||||
|
|
||||||
|
public void OnCollisionEnter2D(Collision2D collision)
|
||||||
|
{
|
||||||
|
HealthComponent health = collision.collider.gameObject.GetComponent<HealthComponent>();
|
||||||
|
if (health == null)
|
||||||
|
health = collision.collider.transform.parent.GetComponent<HealthComponent>();
|
||||||
|
if (health == null) return;
|
||||||
|
|
||||||
|
float speed = body.velocity.magnitude;
|
||||||
|
float damage = speedToDamage.Evaluate(speed);
|
||||||
|
health.TakeDamage(damage);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
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|
fileFormatVersion: 2
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|
guid: 136b23dbdb54d7f4493b3da7b84f0173
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|
MonoImporter:
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|
externalObjects: {}
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serializedVersion: 2
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|
defaultReferences: []
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|
executionOrder: 0
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|
icon: {instanceID: 0}
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userData:
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assetBundleName:
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|
assetBundleVariant:
|
|
@ -3,7 +3,6 @@ using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.InputSystem;
|
using UnityEngine.InputSystem;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using UnityEngine.Windows;
|
|
||||||
using UnityEngine.InputSystem.DualShock;
|
using UnityEngine.InputSystem.DualShock;
|
||||||
|
|
||||||
[RequireComponent(typeof(PlayerInput))]
|
[RequireComponent(typeof(PlayerInput))]
|
||||||
|
|
|
@ -24,6 +24,6 @@ public class DamageText : MonoBehaviour
|
||||||
if (damage > superCritThreshold)
|
if (damage > superCritThreshold)
|
||||||
damageText.color = superCritColor;
|
damageText.color = superCritColor;
|
||||||
|
|
||||||
damageText.text = damage.ToString();
|
damageText.text = ((int)damage).ToString();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,11 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class QuitGame : MonoBehaviour
|
||||||
|
{
|
||||||
|
public void Quit()
|
||||||
|
{
|
||||||
|
Application.Quit();
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
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|
fileFormatVersion: 2
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|
guid: 858666303fe5d464a806d086b87f5c30
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|
MonoImporter:
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|
externalObjects: {}
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|
serializedVersion: 2
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|
defaultReferences: []
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|
executionOrder: 0
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|
icon: {instanceID: 0}
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|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
|
Loading…
Reference in New Issue