fgm24/Assets
kimx100 92dc931c15 Enemy prefab changed
EnemyBase prefab is the base template for all enemy variants. I've created six different prefab variants from this base prefab, each representing one of the six enemy groups. I've made a variant of each of these six variants, resulting in copies for each enemy version within every group. This setup allows for easy editing of individual enemies and entire enemy groups simultaneously.
2024-03-01 18:44:05 +01:00
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Animations pause thing 2024-02-04 11:49:51 +01:00
Audio STUFF! 2024-02-04 11:13:51 +01:00
Fonts blood crystal n shit 2024-02-09 11:25:50 +01:00
Materials Unity version bump 2024-02-27 18:38:16 +01:00
Plugins I'm soo close to online multiplayer. I can almost taste it! 2024-02-14 16:29:24 +01:00
Prefabs Enemy prefab changed 2024-03-01 18:44:05 +01:00
Resources Merge branch 'main' into Netcode 2024-02-27 18:28:12 +01:00
Scenes Enemy now spawns and is transform synced 2024-02-29 20:15:48 +01:00
Scripts Merge remote-tracking branch 'origin/main' 2024-02-29 20:37:27 +01:00
Settings Unity version bump 2024-02-27 18:38:16 +01:00
Sounding Rope sound done. Good enough 2024-02-04 04:03:19 +01:00
Sprites game logo 2024-02-06 15:23:52 +01:00
TempSprites expose rope squeze damage & update rope texture 2024-02-03 11:15:38 -08:00
TextMesh Pro Imported TMP again 2024-02-27 18:45:30 +01:00
UI Upgrades!! 2024-02-04 11:32:07 +01:00
Animations.meta main menu setup 2024-02-02 22:41:47 +01:00
Audio.meta Moved audio 2024-02-04 01:49:22 +01:00
DefaultNetworkPrefabs.asset Imported steamworks and fixed errors 2024-02-08 23:36:56 +01:00
DefaultNetworkPrefabs.asset.meta Imported steamworks and fixed errors 2024-02-08 23:36:56 +01:00
DefaultVolumeProfile.asset Unity version bump 2024-02-27 18:38:16 +01:00
DefaultVolumeProfile.asset.meta Unity version bump 2024-02-27 18:38:16 +01:00
Deprived-devs.png Ready unity build 2024-02-04 11:41:27 +01:00
Deprived-devs.png.meta Ready unity build 2024-02-04 11:41:27 +01:00
Fonts.meta main menu setup 2024-02-02 22:41:47 +01:00
InputSystem.inputsettings.asset Rope shrink extend done 2024-02-03 11:01:12 -08:00
InputSystem.inputsettings.asset.meta Rope shrink extend done 2024-02-03 11:01:12 -08:00
Materials.meta simple line renderer 2024-02-02 16:25:34 -08:00
MenuButtons22.png pause 2024-02-04 11:52:16 +01:00
MenuButtons22.png.meta pause 2024-02-04 11:52:16 +01:00
MenuButtons23.png pause 2024-02-04 11:52:16 +01:00
MenuButtons23.png.meta pause 2024-02-04 11:52:16 +01:00
Plugins.meta Moved ZFolderIcons 2024-02-03 02:40:20 +01:00
Prefabs.meta Started running particles 2024-02-03 19:52:08 +01:00
Resources.meta folders 2024-02-02 19:35:28 +01:00
Scenes.meta unity 2024-02-02 19:31:47 +01:00
Scripts.meta folders 2024-02-02 19:35:28 +01:00
Settings.meta unity 2024-02-02 19:31:47 +01:00
Sounding.meta Rope sound done. Good enough 2024-02-04 04:03:19 +01:00
Sprites.meta Main Menu update 2024-02-03 19:51:05 +01:00
TempSprites.meta main menu setup 2024-02-02 22:41:47 +01:00
TextMesh Pro.meta Imported TMP again 2024-02-27 18:45:30 +01:00
UI.meta Added ui hand art 2024-02-03 19:08:44 +01:00
UniversalRenderPipelineGlobalSettings.asset Unity version bump 2024-02-27 18:38:16 +01:00
UniversalRenderPipelineGlobalSettings.asset.meta unity 2024-02-02 19:31:47 +01:00